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Steam News11 August 20178y ago

Version 72 Patchnotes

This week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!

Full notes

Full Attrition: Tactical Fronts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions4 changes1 removal
  • Maps
  • Fixes
  • Gameplay
changedThis week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!
changedFIXEDArtillery: Counter attack animation now plays properly.
fixedFIXEDUnit movement: Fixed edge cases where not enough lines would show to display area in which unit can move.
changedIMPROVEDCampaign Map: Pins for completed missions are now decorated so you can tell they've been completed. (Won't display for missions completed prior to this version until they are re-completed)
changedIMPROVEDCampaign Map: Pins for latest missions also have decoration to highlight their importance.
removedIMPROVEDCampaign Map: Losing/resigning a mission no longer unlocks the next mission.

This week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!

Attrition: Tactical Fronts - Version 72 Changelog

FIXED

  • Artillery: Counter attack animation now plays properly.

  • Unit movementFixed edge cases where not enough lines would show to display area in which unit can move.

IMPROVED

  • Campaign Map: Pins for completed missions are now decorated so you can tell they've been completed. (Won't display for missions completed prior to this version until they are re-completed)

  • Campaign Map: Pins for latest missions also have decoration to highlight their importance.

  • Campaign Map: Losing/resigning a mission no longer unlocks the next mission.

  • Player Profile: Badge and XP bar art has been redone.

  • Pause Menu: Now fades the scene behind it, and you can click on the fade to dismiss the menu.

  • Lots of little, general polish and adjustments, especially on the menu scenes.

ADDED

  • Victory and Defeat fanfare music now plays at end of game.

  • Vehicles now rumble with engine vibration.

  • Player Profile now displays player level and XP/progress to next level, and added polish to level up sequence.

  • Added coffee cups to Campaign Map!

Source

Steam News / 11 August 2017

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