Full notes
Full Attrition: Tactical Fronts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Gameplay
This week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!
Attrition: Tactical Fronts - Version 72 Changelog
FIXED
Artillery: Counter attack animation now plays properly.
- Unit movementFixed edge cases where not enough lines would show to display area in which unit can move.
IMPROVED
Campaign Map: Pins for completed missions are now decorated so you can tell they've been completed. (Won't display for missions completed prior to this version until they are re-completed)
Campaign Map: Pins for latest missions also have decoration to highlight their importance.
Campaign Map: Losing/resigning a mission no longer unlocks the next mission.
Player Profile: Badge and XP bar art has been redone.
Pause Menu: Now fades the scene behind it, and you can click on the fade to dismiss the menu.
Lots of little, general polish and adjustments, especially on the menu scenes.
ADDED
Victory and Defeat fanfare music now plays at end of game.
Vehicles now rumble with engine vibration.
Player Profile now displays player level and XP/progress to next level, and added polish to level up sequence.
Added coffee cups to Campaign Map!
Source
Changelog.gg summarizes and formats this update. How we read updates.
