Update history
Latest Attorney Adventure updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Attorney Adventure
0.1.7
### 0.1.7 - Unified single-day loop: game tick now consumes practice planner hours/actions before rest logic; UI surfaces live hours/ethics/case counts instead of placeholders. Staff tasking live: scheduling and motions…
Announcement1 changeUI/audio - Attorney Adventure
Roadmap
Please note: These updates might rollout in phases. i.e. v0.1.7a, v0.1.7, etc. ## 0.1.7 - LLI Track & Supervision Enforcement Objective: make Rule 9/LLI the starting experience; all high-impact actions require superviso…
Security15 changesUI/audioBalance - Attorney Adventure
v0.1.6
Daily loop telemetry now feeds the main game state before advancing the day; “Rested day” stress relief only triggers when no work was logged. Practice dates/cases sync back into the main slice on day advance; practice…
Announcement6 changesFixUI/audio - Attorney Adventure
v0.1.5
## [0.1.5] - 2025-11-19 ### Added Collateral Impact Matrix + Holistic Defense state in practice models and reducers (immigration, housing, employment/licensing, family, civic), with needs assessment and reentry task sca…
Announcement2 changesGameplay - Attorney Adventure
V0.1.4
### Added Communication Center experience with new communications slice and middleware to surface client updates in practice dashboards. Practice dashboard enhancements across case panels, timelines, plea negotiation, p…
Announcement8 changesFixGameplay - Attorney Adventure
v0.1.3a
v0.1.3a – Stability, Tutorials, Audio Fixes Fixed music playback issues and trimmed dead air from all tracks for faster, seamless loops. Resolved investigation tutorial progression/stuck cases (Discovery Mountain panel…
Announcement5 changesFixPerformance






