What changed
2 fixes0 additions1 change0 removals
- Events
- UI and audio
- Performance
fixedCampaign - Fixed issue where Tarnished champion wouldn't trigger in certain situations - All artifact rewards in campaign are now properly given with their stats - AI cannot upgrade garrisons to 3000 anymore making this mission extremely hard for player
changedUI - Notifications now normally appear in mission 3 of campaign - Unit comparisons will take into account unit power, unit size and big units (in case of dragons)
fixedBugs - Improved pathfinding to reduce issues where you can get stuck - Fixed issue where you could end up with black screen if you pressed manual combat while in pause - fixed bugs with environment spawning in WUD and EROL special regions - Traditional CN was missing from language selection in UI > fixed - fixed issue with bird particle sometimes causing crashes on some GPUs
Atre: Dominance Wars changes
fixedCampaign - Fixed issue where Tarnished champion wouldn't trigger in certain situations - All artifact rewards in campaign are now properly given with their stats - AI cannot upgrade garrisons to 3000 anymore making this mission extremely hard for player
changedUI - Notifications now normally appear in mission 3 of campaign - Unit comparisons will take into account unit power, unit size and big units (in case of dragons)
fixedBugs - Improved pathfinding to reduce issues where you can get stuck - Fixed issue where you could end up with black screen if you pressed manual combat while in pause - fixed bugs with environment spawning in WUD and EROL special regions - Traditional CN was missing from language selection in UI > fixed - fixed issue with bird particle sometimes causing crashes on some GPUs
Campaign - Fixed issue where Tarnished champion wouldn't trigger in certain situations - All artifact rewards in campaign are now properly given with their stats - AI cannot upgrade garrisons to 3000 anymore making this mission extremely hard for player
UI - Notifications now normally appear in mission 3 of campaign - Unit comparisons will take into account unit power, unit size and big units (in case of dragons)
Bugs - Improved pathfinding to reduce issues where you can get stuck - Fixed issue where you could end up with black screen if you pressed manual combat while in pause - fixed bugs with environment spawning in WUD and EROL special regions - Traditional CN was missing from language selection in UI > fixed - fixed issue with bird particle sometimes causing crashes on some GPUs
We are currently working on solving memory and video codec issues that some of you are having, and further optimizing the game as well as solving the bugs that were reported.
Roadmap coming in few hours.
Thank you all!