Full notes
Full Atan update
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Repeated intro
Hey there Since the release our developers have been hard at work trying to fix some of the issues that we've encountered. With this update the following issues have been fixed:
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
- Performance
Additions
Onboarding - A goober is now present at the start of "Mijin" to guide the player
Settings - Default settings are now provided for new players
Fixes/Changes
Gameplay - Some level elements have been moved in "Chahuk" for a better gameflow
Gameplay - Minimum stamina has been reduced
Gameplay - A reset path to "Chahuk" has been added in case the player misses a level element
Gameplay - Goobers that have been delivered to their houses are now already present when replaying the level
Achievements - An issue that stopped the progress tracking of "Dinner is Ready" has been resolved
Audio - Music trigger(s) in "Chahuk" have been updated to trigger during shortcut(s) as well
UI/UX - An old development image in the settings menu has been removed
UI/UX - The regular & anchor arrow UI now has individual colors by default
UI/UX - Level "Olis" isn't hidden anymore after unlocking it
UI/UX - Level description of "Chahuk" spelling mistake has been corrected
UI/UX - Credits have been updated
UI/UX - FOV slider in the settings displays the correct FOV value
Settings & Data - Resetting Game Progress data doesn't reset the game settings anymore
Settings & Data - Level unlock data gets reset properly when resetting game data
Art - Some props in "Olis" now have the right material
Art - Hero piece in "Olis" now correctly syncs with sound effects
Art - Some props in "Chahuk" have been repositioned for better alignment with the player
Art - Shadows are disabled on certain invisible colliders in "Chahuk"
Optimization - Lighting has been optimized at the end of "Chahuk"
Optimization - Some props use a different rendering mode in "Chahuk"
Optimization - Some textures in the game have been down-scaled
Optimization - Old (blockout) models have been removed in "Olis"
Optimization - Some unmoving props have been set to static
Thanks again for playing ATAN, look forward to more hotfixes soon!
Source
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