Astroloot joins Steam Bullet Fest! Astroloot is available at 20% off during the event. If you've been waiting for the right moment to jump in, now is a great time.
Full notes
Full Astroloot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes4 additions1 change0 removals
Events
Performance
UI and audio
Gameplay
Fixes
Balance
addedAstroloot joins Steam Bullet Fest!Astroloot is available at 20% off during the event. If you've been waiting for the right moment to jump in, now is a great time. The massive Weaver of Fate content update launched just last Friday, adding new endgame systems, progression, rewards, and build opportunities.
addedUp to 20x Projectile PerformanceThis update also includes major performance improvements for projectile-heavy builds. Identical projectiles emitted simultaneously can now be stacked and processed much more efficiently, resulting in up to 20x performance in extreme endgame scenarios. All on-hit effects of stacked projectiles are preserved and processed separately.
addedMarble Machine Skill Tree QoLA new toggle button in the top-left corner of the screen now provides an overview of all buffs granted by your Marble Machine Skill Tree, making it easier to track the bonuses your current setup provides.
addedSelling Eggs QoLCarlo endgame missions got a lot more rewarding. Entire stacks of Golden- and Diamond Eggs can now be sold at once. The rewards drop in aggregated stacks. No more wait for everything to drop!
changedBugfixes and ImprovementsImproved precision of projectile collisions for entities affected by strong time bubbles
fixedBugfixes and ImprovementsFixed too short lifetime of projectiles affected by strong time bubbles
Astroloot changes
addedAstroloot is available at 20% off during the event. If you've been waiting for the right moment to jump in, now is a great time. The massive Weaver of Fate content update launched just last Friday, adding new endgame systems, progression, rewards, and build opportunities.
addedThis update also includes major performance improvements for projectile-heavy builds. Identical projectiles emitted simultaneously can now be stacked and processed much more efficiently, resulting in up to 20x performance in extreme endgame scenarios. All on-hit effects of stacked projectiles are preserved and processed separately.
addedA new toggle button in the top-left corner of the screen now provides an overview of all buffs granted by your Marble Machine Skill Tree, making it easier to track the bonuses your current setup provides.
addedCarlo endgame missions got a lot more rewarding. Entire stacks of Golden- and Diamond Eggs can now be sold at once. The rewards drop in aggregated stacks. No more wait for everything to drop!
changedImproved precision of projectile collisions for entities affected by strong time bubbles
Astroloot joins Steam Bullet Fest!
Astroloot is available at 20% off during the event. If you've been waiting for the right moment to jump in, now is a great time. The massive Weaver of Fate content update launched just last Friday, adding new endgame systems, progression, rewards, and build opportunities.
Up to 20x Projectile Performance
This update also includes major performance improvements for projectile-heavy builds. Identical projectiles emitted simultaneously can now be stacked and processed much more efficiently, resulting in up to 20x performance in extreme endgame scenarios. All on-hit effects of stacked projectiles are preserved and processed separately.
Marble Machine Skill Tree QoL
With the Weaver of Fate update introducing more endgame strategies, the Marble Machine Skill Tree now supports up to 5 Loadouts. You can also give each Loadout a custom name to keep your favorite setups organized.
A new toggle button in the top-left corner of the screen now provides an overview of all buffs granted by your Marble Machine Skill Tree, making it easier to track the bonuses your current setup provides.
Selling Eggs QoL
Carlo endgame missions got a lot more rewarding. Entire stacks of Golden- and Diamond Eggs can now be sold at once. The rewards drop in aggregated stacks. No more wait for everything to drop!
Bugfixes and Improvements
Now shows the minimum and maximum of each Boost type in Misc stats
Improved precision of projectile collisions for entities affected by strong time bubbles
Fixed too short lifetime of projectiles affected by strong time bubbles
Fixed a bug where there was a tiny chance for uncommon Chips to drop without affixes
Fixed trade layout when exotic eggs are displayed
Fixed Spikes dealing no damage with too much Time allocated