In this update6
Full notes
Full Astro Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
- Performance
- UI and audio
Astro Combat changes
If there is a misalignment of movement direction, please delete the old archive.
The archive address is as follows:
C:\\Users\\Administrator\\AppData\\Local\\-Astro Combat demo-\\User Data
Delete the entire ‘User Data’ folder.
Main update content:
Modify the skill of 'Six eyed Flying Fish' and optimize the fluency of skill 1- 'Bubble'.
Added 'Six eyed Flying Fish' skill 2- 'Leap Devouring', which will suck players into their stomachs and spit them out for a certain distance, causing damage.
- Add the 'Spell Man' collision skill; Added 'Summoning Skill'Summon a new enemy 'Werewolf'.
Optimize the connection between the maps of ' W- Forest ' and 'Moonless Mansion', and add cutscenes CG.
Optimize the way coins are dropped to enhance visual effects and performance.
Modify the formula to drop only one quantity.
Added CRT display effect, which players can adjust in the settings according to their preferences.
The controller buttons have been optimized and adjusted to perfectly fit the XBOX controller.
Modify the interactive prompt button to a standard Xbox controller button or keyboard enter key.
Added elite monster 'True Owl Man', which can be challenged and fought at the end of 'Crescent Canyon'.
New Elite Monsters: Knife Master - 'Jason', Boxer - 'Reggie'. You can fight against it on the map in the second act.
A new button prompt has been added to the 'Gene Research' interface, which can be left clicked to call out and right clicked to hide.
Problem fixing:
Fix the probability error issue when 'Walter Ford' kills enemies by sitting on them.
Fix the problem where the guide content remains persistently when switching scenes while the trial character's usage guide is open.
Fix the bug on the game start screen where players clicking "Start Game" quickly immediately causes the character skill library to be unready, resulting in spamming ultimate skills all over the screen.
Fix the issue where Popova's "Monster Cat" skill pulls monsters into inaccessible areas or outside the map.
Fix the omission in Kazama's side quest handover: when completing Task 1, if the player chooses to abandon submission, they directly enter the next task loop, making Task 1 Unable to complete.
Fix the incorrect position of the machine gun UI when entering the game if Myna is the captain and equipped with a rifle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
