Full notes
Full Astrela Starlight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
- Balance
- UI and audio
First update since full release. Some general functionality changes and weapon re-balancing. Most notably, the Level 2 mine schematics added in Obice.
Level 2 mine added to the trade station in Obice. Lv2 will mine all resources on a celestial in sequence until the celestial is depleted.
An issue was fixed with power systems calculation.
Blackout transitions between menus have been updated.
Advanced engineering system added for better information about each vessel.
Scanner and detection range colors on the radar were changed.
Objects will update on the radar when coming into detection range.
The radar list will now show what objects have been scanned.
Mines will now scan a short distance around them.
Scanner Lv1 detection range updated to 6000k, scan range to 2500k.
Slights updates to Kyraine, Dolan, and Deca's dialogs.
Reclaiming a target will automatically switch to the next owned target.
Several updates to the available materials in Kattar asteroids.
Deca's first mission reward updated to Lv2 Cetus flight enhancement.
Total update and re-balance of all weapons in the game.
Wild rifts will no longer show on radar.
Update to Toreisan weapon images.
Increased total Thorite in Medius.
Visual updates to lower HUD.
Location of Exolux asteroid in Ius updated.
Some resource changes in Janua.
Pulse range slider now shows the Pulse detection distance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
