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Steam News20 February 20251y ago

Path 1.0.8 - Steam Deck Fixes + Feedback Survey!

There has been an input problem with certain Steam Deck users and it has been a challenge for us to fix as it seems it mostly affects the older Steam Deck model, and we on the dev team only have the newer model.

Full notes

Full Astral Throne update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions4 changes0 removals
  • Events
  • Fixes
  • Performance
  • Store
  • Gameplay
  • UI and audio
changedThere has been an input problem with certain Steam Deck users and it has been a challenge for us to fix as it seems it mostly affects the older Steam Deck model, and we on the dev team only have the newer model. However, we think we’ve finally solved the issues with input registering and camera moving. Let us know if you’re still having problems! First though, make sure you’re on the default input configuration for Astral Throne.
fixedPatch Notes 1.0.8Fixed various input problems on the Steam Deck, especially the first gen model
fixedPatch Notes 1.0.8Fixed rare instances of save file corruption when the game is exited forcefully (e.g. crash, power outage, etc)
fixedPatch Notes 1.0.8Fixed RNG such that when you load a saved run, it’s more consistent (e.g. you can’t reroll shop inventory by save-scumming)
fixedPatch Notes 1.0.8Fixed certain effects not finishing execution during enemy phase
addedPatch Notes 1.0.8Added “Hero in Team” Skills to Codex
“Ruin” tile move costs have been32“Ruin” tile move costs have been decreased, nerf“Ruin” tile move costs have been reduced from 3 to 2 (21“Ruin” tile move costs have been reduced from 3 to 2 ( decreased, nerf

Astral Throne changes

changedThere has been an input problem with certain Steam Deck users and it has been a challenge for us to fix as it seems it mostly affects the older Steam Deck model, and we on the dev team only have the newer model. However, we think we’ve finally solved the issues with input registering and camera moving. Let us know if you’re still having problems! First though, make sure you’re on the default input configuration for Astral Throne.
fixedFixed various input problems on the Steam Deck, especially the first gen model
fixedFixed rare instances of save file corruption when the game is exited forcefully (e.g. crash, power outage, etc)
fixedFixed RNG such that when you load a saved run, it’s more consistent (e.g. you can’t reroll shop inventory by save-scumming)
fixedFixed certain effects not finishing execution during enemy phase

There has been an input problem with certain Steam Deck users and it has been a challenge for us to fix as it seems it mostly affects the older Steam Deck model, and we on the dev team only have the newer model. However, we think we’ve finally solved the issues with input registering and camera moving. Let us know if you’re still having problems! First though, make sure you’re on the default input configuration for Astral Throne.

Patch Notes 1.0.8

  • Fixed various input problems on the Steam Deck, especially the first gen model

  • Fixed rare instances of save file corruption when the game is exited forcefully (e.g. crash, power outage, etc)

  • Fixed RNG such that when you load a saved run, it’s more consistent (e.g. you can’t reroll shop inventory by save-scumming)

  • Fixed certain effects not finishing execution during enemy phase

  • Added “Hero in Team” Skills to Codex

  • Stopped Unaligned Units from using the “Arson” skill in the “Ordinator of the Archives” Encounter

  • Stopped Recruitable Militia spawning outside the walls in the “Defense of Doppio Vineyard” Encounter

  • “Ruin” tile move costs have been reduced from 3 to 2 (2 to 1 for teleporting Units)

  • Small game text and UI tweaks

Since we’re winding down on bugs, we’ve started working on content updates. If you want to help steer the ship, please fill out this super quick survey on what you’d like to see added to the game: https://forms.gle/qsnrgEqgHpYJCCX99

Source

Steam News / 20 February 2025

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