Astral Ascent
Steam News 24 November 20255mo ago

Patch Notes - November 2025 - 2.4.0

⭐ Changes inspired by our community! Major Features The Save&Quit system has been adjusted, you can still save and quit at the beginning of a room but now if you have a crash it will automatically resume to the start of…

Update log

Full Astral Ascent update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition7 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • Store
  • Workshop
  • Server
changedMajor FeaturesThe Save&Quit system has been adjusted, you can still save and quit at the beginning of a room but now if you have a crash it will automatically resume to the start of the room.
changedBalancingIncreased Sun Pieces multiplier limit from x3 to x10 depending on Destiny Levels
addedLevel DesignTwo new maps from previous update had small branching paths that were easy to miss, so a little sign was added to point the player in those directions
changedBug FixesThe Banker telescope bonus making 1 item free at Andromeda's Bar was applied before the Destiny Malus Inflation is applied making them higher than supposed
changedBug FixesSometimes flying enemies would spawn inside walls on certain maps
changedBug FixesThe Hibernian Workshop Team

Changes inspired by our community!

Major Features

  • The Save&Quit system has been adjusted, you can still save and quit at the beginning of a room but now if you have a crash it will automatically resume to the start of the room.

  • Companion Pets (Paid Charity DLC): 5 Pets with 8 colors on each and 12 effects to customize them who can follow you during your runs, celebrate your victories and dig hidden treasures!

Small Features

  • You can now find Echoes of your hero during runs to allow you to have access to all the build Echoes

Balancing

  • Increased Sun Pieces multiplier limit from x3 to x10 depending on Destiny Levels

  • The Cosmic Greed Telescope bonus now gives 2 more rewards in the Sun Room instead of 1 in co-op

Level Design

  • Two new maps from previous update had small branching paths that were easy to miss, so a little sign was added to point the player in those directions

Bug Fixes

  • Kiran Comet! spell was not working when launched by player 2

  • Telluric Ruins reset SFX was triggered 2 times

  • Pendulum Telescope effect could make first spell launched not working

  • The Banker telescope bonus making 1 item free at Andromeda's Bar was applied before the Destiny Malus Inflation is applied making them higher than supposed

  • The Poetic Peddler's Loyalty Card echo discount was applied before the Destiny Malus Inflation is applied making them higher than supposed

  • The Pendulum Telescope bonus could clone imprint 4 times

  • When pressing start and trying to quit, the save icon would not remain more than 0,5secs

  • Sometimes flying enemies would spawn inside walls on certain maps

- The Hibernian Workshop Team

Source

Steam News / 24 November 2025

Open original