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Steam News12 January 20179y ago

Patch 1.0.7 - 12/01/17

Thanks to everyone who has given feedback on the game so far. I've been listening to common concerns, especially regarding the speed and variety of gameplay.

Full notes

Full Assault on the Necrospire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions21 changes2 removals
  • Gameplay
  • Balance
  • Store
addedThanks to everyone who has given feedback on the game so far. I've been listening to common concerns, especially regarding the speed and variety of gameplay. This patch increases the pace of the starting floors, which should allow builds to get going quicker. It also includes some bug fixes and adds a greater variety of projectile effects. You can double check that you have this patch via the build number on the bottom left of the main menu. General
changedStarting attack speed increased
changedStarting damage slightly reduced
changedStarting movement speed slightly increased
changedSpindle and Emperor's Guard have had their health slightly reduced
changedEnemy health reduced on floors 1 and 2
Blue Globe Essence - Cooldown52Blue Globe Essence - Cooldown decreased, buffDisappearance Powder - Mana cost21Disappearance Powder - Mana cost decreased, nerfMirror of Dreams - Mana cost52Mirror of Dreams - Mana cost decreased, nerf

Assault on the Necrospire changes

addedThanks to everyone who has given feedback on the game so far. I've been listening to common concerns, especially regarding the speed and variety of gameplay. This patch increases the pace of the starting floors, which should allow builds to get going quicker. It also includes some bug fixes and adds a greater variety of projectile effects. You can double check that you have this patch via the build number on the bottom left of the main menu. General
changedStarting attack speed increased
changedStarting damage slightly reduced
changedStarting movement speed slightly increased
changedSpindle and Emperor's Guard have had their health slightly reduced

Thanks to everyone who has given feedback on the game so far. I've been listening to common concerns, especially regarding the speed and variety of gameplay. This patch increases the pace of the starting floors, which should allow builds to get going quicker. It also includes some bug fixes and adds a greater variety of projectile effects. You can double check that you have this patch via the build number on the bottom left of the main menu. General

  • Starting attack speed increased

  • Starting damage slightly reduced

  • Starting movement speed slightly increased

  • Spindle and Emperor's Guard have had their health slightly reduced

  • Enemy health reduced on floors 1 and 2

  • Attacks reflected by enemies are now coloured red

  • Bombs dropped by Emperor's Guard no longer cause frame drops

  • Epics now have a small chance to spawn on floor 2

  • Reduced the explosion radius on explosive barrels

  • Added 9 new rooms to floors 1 and 2

  • Increased the drop rate on mana globes

Items & Spells

  • Disruption - Now changes the attack cosmetic

  • First Blood - Now changes the attack cosmetic

  • Wounding - Now changes the attack cosmetic

  • Blood Infusion - Now changes the attack cosmetic

  • Spiked Thorns - Now changes the attack cosmetic

  • Ember Hatchet - Now changes the attack cosmetic

  • Ember Dagger - Now changes the attack cosmetic

  • Reflective Incantation - Now changes the attack cosmetic

  • Fragmentation - Now changes the attack cosmetic

  • Fragmentation - Removed unintended interactions with finale and enhanced payload

  • Spiked Thorns - Internal cooldown slightly increased

  • Blue Globe Essence - Cooldown reduced from 5 to 2

  • Disappearance Powder - Mana cost reduced from 2 to 1

  • Mirror of Dreams - Mana cost reduced from 5 to 2

Source

Steam News / 12 January 2017

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