What changed
1 fix0 additions0 changes0 removals
fixed+ Added boss in a demo state. - Removed Volumetric Rays due to upgrading engine version. + Fixed Movement more by reinstalling files and updating. + Added fireball to right mouse button. + Left Mouse click hold is free auto attacking/use in more fluid ways with Q-roll combo or just click at different times. + Added new water and disabled foam vfx for stability. + multiplayer reconfiguration/ may or may still not work yet since still in testing phase/alpha testing or beta, whichever. + TAB to fly/C to Descend + 3 or 4 or v or b to get out of stuck mode or something on fireball but not really too bad for now will need to figure that out or leave it as is.
ASMR changes
fixed+ Added boss in a demo state. - Removed Volumetric Rays due to upgrading engine version. + Fixed Movement more by reinstalling files and updating. + Added fireball to right mouse button. + Left Mouse click hold is free auto attacking/use in more fluid ways with Q-roll combo or just click at different times. + Added new water and disabled foam vfx for stability. + multiplayer reconfiguration/ may or may still not work yet since still in testing phase/alpha testing or beta, whichever. + TAB to fly/C to Descend + 3 or 4 or v or b to get out of stuck mode or something on fireball but not really too bad for now will need to figure that out or leave it as is.
+ Added boss in a demo state. - Removed Volumetric Rays due to upgrading engine version. + Fixed Movement more by reinstalling files and updating. + Added fireball to right mouse button. + Left Mouse click hold is free auto attacking/use in more fluid ways with Q-roll combo or just click at different times. + Added new water and disabled foam vfx for stability. + multiplayer reconfiguration/ may or may still not work yet since still in testing phase/alpha testing or beta, whichever. + TAB to fly/C to Descend + 3 or 4 or v or b to get out of stuck mode or something on fireball but not really too bad for now will need to figure that out or leave it as is.