Repeated intro
Hello, coming soon is an update with graphics on the scene slightly and the practice of character combat and boss intelligence. An upgrade for you to experience is in the works. For now I will be working on the character combat a bit more and the boss mode. Recently I was experimenting with a prototype of an audio daw style in my game engine but to my dismay it was to me a disaster of music audio, but it is kind of fun to make a goofy beat with.
What changed
0 fixes1 addition1 change0 removals
changedHello, coming soon is an update with graphics on the scene slightly and the practice of character combat and boss intelligence. An upgrade for you to experience is in the works. For now I will be working on the character combat a bit more and the boss mode. Recently I was experimenting with a prototype of an audio daw style in my game engine but to my dismay it was to me a disaster of music audio, but it is kind of fun to make a goofy beat with.
addedThere was also one more thing I was testing on and that is the weapon equip. I re-added the inventory asset folder so that I may let you acquire weaponry or something. For now we'll take things one at a time but rest assured it is all coming soon in part finished or should i say semi-finished since I am not used to inventory systems and equips too much that I can actually wrap my head around the items to work with even though I've been through it already I feel a little lost or rusty as to how it will work right (I was trying to add fishing before without any other asset but I don't think it will work I don't know because it's not equipped in the world-space like for real). Anyway check in soon this month i might finish in a day or a week or later and upload it already.
ASMR changes
changedHello, coming soon is an update with graphics on the scene slightly and the practice of character combat and boss intelligence. An upgrade for you to experience is in the works. For now I will be working on the character combat a bit more and the boss mode. Recently I was experimenting with a prototype of an audio daw style in my game engine but to my dismay it was to me a disaster of music audio, but it is kind of fun to make a goofy beat with.
addedThere was also one more thing I was testing on and that is the weapon equip. I re-added the inventory asset folder so that I may let you acquire weaponry or something. For now we'll take things one at a time but rest assured it is all coming soon in part finished or should i say semi-finished since I am not used to inventory systems and equips too much that I can actually wrap my head around the items to work with even though I've been through it already I feel a little lost or rusty as to how it will work right (I was trying to add fishing before without any other asset but I don't think it will work I don't know because it's not equipped in the world-space like for real). Anyway check in soon this month i might finish in a day or a week or later and upload it already.
There was also one more thing I was testing on and that is the weapon equip. I re-added the inventory asset folder so that I may let you acquire weaponry or something. For now we'll take things one at a time but rest assured it is all coming soon in part finished or should i say semi-finished since I am not used to inventory systems and equips too much that I can actually wrap my head around the items to work with even though I've been through it already I feel a little lost or rusty as to how it will work right (I was trying to add fishing before without any other asset but I don't think it will work I don't know because it's not equipped in the world-space like for real). Anyway check in soon this month i might finish in a day or a week or later and upload it already.