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Full notes
Full Asbury Pines update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there Pinies,
What changed
- Balance
- Gameplay
- UI and audio
Asbury Pines changes
For our upcoming series of updates, we'd like to keep you posted with a few previews of what's to come. If you haven't been following along, we've now begun work on the next round of content, as outlined in our roadmap post.
(Spoiler Warning: previews may contain details of the game not yet experienced by players.)
Character Skills system
One of the first features we're working on is an overhaul of the Character Skills system.
Our original skills system was bit too linear and one-dimensional. Each action (Working, Scavenging, and so on) had its own skill level, and those skills could only be improved through perks on the Government, Religion, and Science tabs. While this was a solid foundation for improving character production, it didn't leave much room for strategizing individual character progression -- the little engines that keep the game economy running. As we started designing new systems like Friendships, Sports, and Tomes, it also became clear that we'd eventually end up with more skills than we'd like players to manage.
The new system uses seven core skills: Life, Scavenging, Work, Nature, Research, Community, and Rivalry. These skills will support multiple actions and expand progression avenues throughout the game. Our goal is to make the gameplay less repetitive and more strategic.
The result? Players will now have additional ways to improve a character's skill levels (in addition to researching Government, Science, and Religion):
Players will be able to improve the skills of individual characters via a new Learning tab
Individual characters can be honed over time to be highly skilled in particular actions to fit your style of economic progression
Players will be able to equip characters with Artifacts (and eventually Tomes), which provide additional bonuses to their skill levels. (We also hope that these equipment slots give researched artifacts a more meaningful economic impact.)
Check out the updated Character Skills UI below:
As always, thanks for sharing your enthusiasm, it means a great deal to us, and has made the game infinitely better.
"In the patches previews we are found, sayeth Quentin P. Brown."
John & Pete
Source
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