Full notes
Full Asbury Pines update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Asbury Pines changes
Hope you're staying warm out there Pinies,
This is the final QoL-focused patch (forthcoming changes will be more focused on substantive changes to game mechanics and story). As before, these updates are all from community feedback -- thanks, as always, for taking the time to offer your thoughts!
(Spoiler Warning: patch notes may contain details of the game not yet experienced by players.)
QoL Improvements
2nd Renaissance digital journal entries are now easier to read
"+1" icons gained from perks now appear as mouse-over text on nature locations
The larger building cost reduction perk will now apply correctly (pertains to Elder Council and Technocratic Monarchy perks)
Experience tooltips now display for unknown story notes with correct values
Snail collection and Experience achievements are now rechecked at game launch (so that the associated achievements will now unlock)
Layered pop-ups can now be closed properly
Tooltips for UI in early game now display properly
UI Scaling and Resolution options have been clarified
Widescreens will no longer default to a very large UI scale that requires adjustment in Settings
Updates to game completion information
"DM a developer" text has changed to post in the game's Discord
Perks and Main Quest completion not longer count towards the total game completion (as these achievements are redundant with other accomplishments)
Government, Science, and Religion "Victory" pages now all work
"In the patches we are found, sayeth Quentin P. Brown."
Your support keeps us going!
John & Pete
Source
Changelog.gg summarizes and formats this update. How we read updates.
