Full notes
Full Artificer: Science of Magic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey!
What changed
- UI and audio
- Balance
- Gameplay
- Events
- Performance
- Fixes
Artificer: Science of Magic changes
This month we have a new final boss, new sounds and some performance and quality-of-life improvements requested by the community.
Content
Added new Atamur sounds
Added new Cursed Tree sounds
Added new Guardian sounds
Added new Warniak sounds
Guardians now have a chance to drop ores and crystals
Added SHIFT CLICK STACK MOVING FINALLY
Added new Tasoth sounds
Added Forgotten Terror final boss
Added 4 new random events for Wailwood Forest
Balance
Optimized status bar for better performance
Increased Atamur projectile speed
Decreased Atamur chase range
Decreased Atamur speed by 10%
Reduced Cursed Wailwood summon time
Physical Conditioning now affects bomb throw range
Increased Warniak size
Reduced Warniak escape behaviour
Increased Guardian damage by 50%
Increased Guardian health by 30%
Increased Guardian armor by 100%
Fixes
Fixed null reference on Petrification while wearing protection amulet
Tuned down firefly weather effect for performance reasons
Fixed Thabit communicator signal not appearing
Fixed cauldron error on explosion
Fixed incorrect Atamur explosion hitbox
Fixed idle sounds not playing for monsters
Fixed status bar HP not refreshing on death on casual
Fixed Cursed Tree throwing Warniaks into the air
Optimized monster senses physics for an average 5 fps increase
Fixed Guardian body being harvestable multiple times
Reduced Krondir idle animation speed
Fixed tree flickering on same sort order
If you like the game please consider leaving a review, it's very important for me!
All the best!
Source
Changelog.gg summarizes and formats this update. How we read updates.
