Full notes
Full Artificer: Science of Magic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Workshop
- Fixes
- Security
Artificer: Science of Magic changes
Massacre by Daedas
Hey!
Rolling out a quick update to address your feedback. Here's the changelog:
Content
Added a reset to default keybindings button
Added cloud saves
Increased the size of the world by a factor of 100
Updated Combat music
Updated Main menu music
Balance
Increased mining range on mountain's big rocks (thanks to anonymous feedback from f8 form,)
Increase drop rate for Ossimian bones and fur (thanks to feedback from ingame form)
Increased building range by 30% (thanks to feedback form)
Changed requirement for Alchemical Reagents to flask from glass (thanks to feedback form)
Changed console cheat code to something more discreet (visit discord if you like to try it out)
Completed autopsy adds a chance to double the physical damage done to a monster
Prevented building tent in dungeons
Thaumaturgy book now gives research points
Zun Mage can give thaumaturgy research points periodically
Added more stone items to world generation
Fixes
Fixed workshop UI crafting bug
Fixed rare error occuring when you die while a monster is chasing you
Fixed a typo in Mogg autopsy
Removed the possibility of rebinding esc key
Go back in settings/keybindings menu goes back to main escape menu
Fixed sound and music volume not updating correctly on start
Fixed a NRE occuring when a monster dies and is repelled by fire in the same frame
Fixed Ossimian shadow not being transparent when despawning
Fixed Ossimians being able to aggro when despawning
Fixed a NRE occuring on hardcore mode death with save folder open in explorer
Fixed crate incorrectly displaying contents when closed with X button (thanks to rorkHiFi,
Adjusted sound and music default volume (thanks to feedback from ingame form)
Fixed typo in Zun Language research (thanks to feedback from ingame form)
Fixed tasoth autopsy tip (whomever spotted this, hats off)
Fixed typo in Esoteric Optics (thanks to feedback from ingame form)
Fixed Metabolic Control using survival points instead of alchemy (thanks to feedback from ingame form)
Fixed being able to put two corpses on autopsy table (thanks to Annaz)
Fixed combat collider resetting to default and resulting in clunky combat (thanks to feedback from ingame form)
Fixed typo in Chimer Armor recipe (thanks to feedback from ingame form)
Added a flag so quest items cannot be destroyed in Alchemical Lab
Unplugged unfinished Thaumaturgical content (will be added in an update) thanks to RyuKajiya
Changed debug craft mode to work as a toggle
Changed skip intro from button to checkbox
Fixed exploit in blacksmithing minigame (thanks to dgresevfan)
Fixed attack sounds not respecting distance (thanks to xfaustx2)
The Discord community also started a wiki which you can find here - https://artificer.fandom.com/wiki/Artificer_Wiki.
Thanks for all the feedback and support, super happy to make the game better and better for you!
Source
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