Full notes
Full Artificer: Science of Magic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Balance
- Fixes
- Security
Artificer: Science of Magic changes
Hey! Take a look at the changelog.
Content
Added save backup every 10 minutes
Added tooltips to items that unlock alchemical research (Thanks to Pancakes)
Option settings are now global
Added new dialogue to Salazar about the Tower (Thanks to Weaver)
Added new dialogue to Salazar about the magical talisman - (Thanks to Weaver)
Added the ability to zoom camera in and out
Added Caidryn's Stone artifact
Added gold ore to Zun Trader inventory
Added tooltips to items that unlock thaumaturgical research
Added new UI sounds
Updated old UI sounds
Added new rare gold and quartz deposits randomly to the mountains
Added a hint tooltip to laudanum recipe
Added weather system
Added mists to the wailwood forest
Added moonbraids weather event to wailwood forest
Added new hidden Steam achievement
Balance
Slightly increased healing from bandages
Increased bandage stack max size to 40
Communicator now points to exit in dungeons
Arboreal Bomb damage increased 500% against the Cursed Wailwood
Increased healing from regeneration potion by 50%
Elixir of Regrowth now requires Warniak Wings
Increased the area of fangs by a factor of 10
Fixes
Fixed odour of omens not stackable (thanks to feedback form input)
Increased scroll speed in dialogue UI - (thanks to feedback form input)
Option settings are now global - by popular demand
Fixed communicator not refreshing after examining petrified crew first (thanks to feedback form input)
Changed entropy damage tooltip color (Thanks to Szmerk)
Fixed trailer marker exploit where you can get infinite amount by disassembling them
Made all alchemical mutators stackable - (thanks to feedback form input)
Added descriptions to potions to discern which one is permament and which one is temporary (thanks to feedback from Tobilo)
Fixed workshop recipe list not scrollable with mouse wheel
Fixed being able to use bandage while already healing
Fixed communicator showing signal in dungeons (should show shuttle signal on exit)
Fixed communicator clock incorrectly displaying time under 10 minutes
That's the third update in 8 days since launch and more are coming. Next will add more enchantments and improvements to guidance and smithing minigame like recycling old items. After that we'll concentrate on balancing monsters so all those new weapons and tools don't feel OP.
Drop by our discord, leave a review if you like the game and stay tuned for more!
Source
Changelog.gg summarizes and formats this update. How we read updates.
