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Steam News25 July 20205y ago

0.7.1 Balance and Bugfix patch

Hey! Here's a quick look at what I've done this past few days and also a sneak peak into the future. Build is available for beta testers for the weekend. If you have any questions please find me on Discord.

In this update3

Full notes

Full Artificer: Science of Magic update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey!

What changed

6 fixes5 additions11 changes0 removals
  • Compatibility
  • UI and audio
  • Balance
  • Fixes
  • Gameplay
changedHere's a quick look at what I've done this past few days and also a sneak peak into the future. Build is available for beta testers for the weekend. If you have any questions please find me on Discord .
addedContentAdded new forge sounds
addedContentAdded new UI sounds
addedContentAdded support for localization
changedBalanceRebalanced forge minigame
changedBalanceRebalanced mastery enchantment

Artificer: Science of Magic changes

changedHere's a quick look at what I've done this past few days and also a sneak peak into the future. Build is available for beta testers for the weekend. If you have any questions please find me on Discord .
addedAdded new forge sounds
addedAdded new UI sounds
addedAdded support for localization
changedRebalanced forge minigame

Here's a quick look at what I've done this past few days and also a sneak peak into the future. Build is available for beta testers for the weekend. If you have any questions please find me on Discord.

Content

  • Added new forge sounds

  • Added new UI sounds

  • Added support for localization

Balance

  • Rebalanced forge minigame

  • Rebalanced mastery enchantment

  • Rebalanced armor calculations

  • Rebalanced early monsters

Fixes

  • Fixed Ruins of Halxyon colliders

  • Fixed dynamic sort order for ground based objects (rocks etc.)

  • Fixed forge minigame excess popups

  • Added tool quality text to forge

  • Added missing jewelery recipes

  • Fixed Raymond running after closing UI with a button

  • Fixed janky movement - attack monster animation transition

  • Fixed missing recipe for blacksmith's tools enchantment

Plan for the next week's build

  • Boss combat balance

  • Spell balance

  • Sound system rework

  • Options menu - keybindings, vsync, different resolutions

  • Support for ultrawide

  • Trade UI fix

  • Clock UI to show time

  • Day/night cycle rework

  • More visible difference between alchemy results and research scrolls

Source

Steam News / 25 July 2020

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