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Steam News4 November 20214y ago

v1.1.0

-------- v1.1.0 -------- -DPI "zoomed-in" fix for desktops scaled over 100% -Custom menu scaling, menus should work on all resolutions now including ultra-widescreen and are adjustable in size.

Full notes

Full Arthurian Legends update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Fixes
  • UI and audio
  • Store
changed------- v1.1.0 -------- -DPI "zoomed-in" fix for desktops scaled over 100%
changedCustom menu scaling, menus should work on all resolutions now including ultra-widescreen and are adjustable in size. The menus can be scaled by a setting in the Options menu, alternatively, in the main menu or the options menu, + and - work to resize the interfaces.
addedMade keys bind-able in-game in the controls menu. Can only bind one key to a control, will still have to use the startup launcher to add multiple bindings to a single control.
changedPlayer set to full health at beginning of new chapter on the easiest difficulty. -After using Chalice/Potion of Rage, the player will now auto-equip their last used weapons if fists are still equipped and not in the middle of an attack with that hand. -Changed HUD face's eyes to be red while enraged. -Now defaults to Axe after you break a main weapon -Improved collisions of small rocks & coffins -Fixed "leopord" to "leopard" in the questing beast's description. -Fixed [relate] error caused by summon rune sometimes on the first use.
addedAdded Potion Of Illumination to dealer. -Chalice/Potion of Invisibility now makes enemies who already saw you lose sight when you become invisible. -Added dealer items to inventory screen. -Fixed some of the dealers items not loading in the players inventory on level change & issue with dealer and not having killed the rabbit. -Fixed random Horde drops not resetting after level restart & added some more items to it. -Added dealer to The Pentagate & a total gold count, so any gold you get during a level in the campaign will be added to the horde gold amount. -Added Quest list to shop menu showing tasks that unlock items. -Added 2 New unlockable items to dealer -Added 4 new achievements
fixedFixed two out-of-bounds areas in Village -Fixed getting OOB at end of Dark Swamp -Fixed player (and enemies) getting stuck in vertically closing doors in Castle Ruins -Fixed extra enemy kill in Chapter 2.

Arthurian Legends changes

changed------- v1.1.0 -------- -DPI "zoomed-in" fix for desktops scaled over 100%
changedCustom menu scaling, menus should work on all resolutions now including ultra-widescreen and are adjustable in size. The menus can be scaled by a setting in the Options menu, alternatively, in the main menu or the options menu, + and - work to resize the interfaces.
addedMade keys bind-able in-game in the controls menu. Can only bind one key to a control, will still have to use the startup launcher to add multiple bindings to a single control.
changedPlayer set to full health at beginning of new chapter on the easiest difficulty. -After using Chalice/Potion of Rage, the player will now auto-equip their last used weapons if fists are still equipped and not in the middle of an attack with that hand. -Changed HUD face's eyes to be red while enraged. -Now defaults to Axe after you break a main weapon -Improved collisions of small rocks & coffins -Fixed "leopord" to "leopard" in the questing beast's description. -Fixed [relate] error caused by summon rune sometimes on the first use.
addedAdded Potion Of Illumination to dealer. -Chalice/Potion of Invisibility now makes enemies who already saw you lose sight when you become invisible. -Added dealer items to inventory screen. -Fixed some of the dealers items not loading in the players inventory on level change & issue with dealer and not having killed the rabbit. -Fixed random Horde drops not resetting after level restart & added some more items to it. -Added dealer to The Pentagate & a total gold count, so any gold you get during a level in the campaign will be added to the horde gold amount. -Added Quest list to shop menu showing tasks that unlock items. -Added 2 New unlockable items to dealer -Added 4 new achievements

-------- v1.1.0 -------- -DPI "zoomed-in" fix for desktops scaled over 100%

-Custom menu scaling, menus should work on all resolutions now including ultra-widescreen and are adjustable in size. The menus can be scaled by a setting in the Options menu, alternatively, in the main menu or the options menu, + and - work to resize the interfaces.

-Made keys bind-able in-game in the controls menu. Can only bind one key to a control, will still have to use the startup launcher to add multiple bindings to a single control.

-Player set to full health at beginning of new chapter on the easiest difficulty. -After using Chalice/Potion of Rage, the player will now auto-equip their last used weapons if fists are still equipped and not in the middle of an attack with that hand. -Changed HUD face's eyes to be red while enraged. -Now defaults to Axe after you break a main weapon -Improved collisions of small rocks & coffins -Fixed "leopord" to "leopard" in the questing beast's description. -Fixed [relate] error caused by summon rune sometimes on the first use.

-Added Potion Of Illumination to dealer. -Chalice/Potion of Invisibility now makes enemies who already saw you lose sight when you become invisible. -Added dealer items to inventory screen. -Fixed some of the dealers items not loading in the players inventory on level change & issue with dealer and not having killed the rabbit. -Fixed random Horde drops not resetting after level restart & added some more items to it. -Added dealer to The Pentagate & a total gold count, so any gold you get during a level in the campaign will be added to the horde gold amount. -Added Quest list to shop menu showing tasks that unlock items. -Added 2 New unlockable items to dealer -Added 4 new achievements

-Fixed two out-of-bounds areas in Village -Fixed getting OOB at end of Dark Swamp -Fixed player (and enemies) getting stuck in vertically closing doors in Castle Ruins -Fixed extra enemy kill in Chapter 2.

-Fixed Option Sliders being off from mouse when sliding in various resolutions -Added separate sensitivity slider for the menu cursor when using a controller. -Added view-stick acceleration & setting in options (still needs work) -Added option to remove lights -Prevent player from saving in an empty map -Made the large HUD more efficient (more work to do, along with making all the HUD's scale-able)

Source

Steam News / 4 November 2021

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