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Steam News26 January 20242y ago

v1.3.1

-------- v1.3.1 -------- *Added achievement for destroying the Dark Masters skull after you've killed him [Weapons & Items] -Disabled the auto-change of weapons after Chalice Of Rage wears off.

Full notes

Full Arthurian Legends update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • UI and audio
addedAdded achievement for destroying the Dark Masters skull after you've killed him
fixed[Weapons & Items] -Disabled the auto-change of weapons after Chalice Of Rage wears off. -Enemies wont be knocked back if they're stuck in a bear trap. -Fixed Shadow Lion from attacking player if the player attacked it. [Interface] -Fixed HUD Text not scaling properly (Health, Armor, Ammo/Durability) -Fixed GamePad controls page from loading wrong sidebar while in-game. -Added option to change camera X/Y Axis controls. -Fixed Jesters Wand/Frozen Star/Blood Star names not displaying in the new item popup. [Maps] -Fixed save/load issue in Chapter2 Dark Halls involving the two doors that alternate locking a player in from either side. -Fixed save/load issue with the drawbridges on Castle Gates, also a couple of the levers could be switched again after loading. -Fixed re-spawning of enemies already killed in first room of Castle Ruins, after loading a saved game. -Final door in Mausoleum raises slightly more. -Replaced keyhole key sprite with a voxel model. -After defeating a boss, their projectiles are removed. [General] -Enemy AI should get stuck less on corners. -Fixed potential out of memory issue while switching Chapters -Improved loading processes of restarting a level / quitting to main menu -Fixed game from only starting in windowed mode -Fixed some fires from not going out. -Fixed some moving platforms from continuing to control players height after going up and leaving platform. -Other minor improvements

-------- v1.3.1 --------

*Added achievement for destroying the Dark Masters skull after you've killed him

[Weapons & Items] -Disabled the auto-change of weapons after Chalice Of Rage wears off. -Enemies wont be knocked back if they're stuck in a bear trap. -Fixed Shadow Lion from attacking player if the player attacked it. [Interface] -Fixed HUD Text not scaling properly (Health, Armor, Ammo/Durability) -Fixed GamePad controls page from loading wrong sidebar while in-game. -Added option to change camera X/Y Axis controls. -Fixed Jesters Wand/Frozen Star/Blood Star names not displaying in the new item popup. [Maps] -Fixed save/load issue in Chapter2 Dark Halls involving the two doors that alternate locking a player in from either side. -Fixed save/load issue with the drawbridges on Castle Gates, also a couple of the levers could be switched again after loading. -Fixed re-spawning of enemies already killed in first room of Castle Ruins, after loading a saved game. -Final door in Mausoleum raises slightly more. -Replaced keyhole key sprite with a voxel model. -After defeating a boss, their projectiles are removed. [General] -Enemy AI should get stuck less on corners. -Fixed potential out of memory issue while switching Chapters -Improved loading processes of restarting a level / quitting to main menu -Fixed game from only starting in windowed mode -Fixed some fires from not going out. -Fixed some moving platforms from continuing to control players height after going up and leaving platform. -Other minor improvements

Source

Steam News / 26 January 2024

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