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Steam News6 October 20214y ago

v1.0.2

-------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and increment

Full notes

Full Arthurian Legends update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixed------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleum that let player walk out of bounds. *Fixed some missing ceiling textures and hole in wall behind coffin in Crypts *Fixed Dark Woods jumping on pillar to get out of bound area near the first campfire. *Fixed Getting out of bounds in Canyon Pass. *Fixed errant 'to' in Chapter 3 completed text. *Fixed 'it's' to 'its' in a line in the intro story text. *Fixed rare bombs sticking in the player and the player not being able to move

Arthurian Legends changes

fixed------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleum that let player walk out of bounds. *Fixed some missing ceiling textures and hole in wall behind coffin in Crypts *Fixed Dark Woods jumping on pillar to get out of bound area near the first campfire. *Fixed Getting out of bounds in Canyon Pass. *Fixed errant 'to' in Chapter 3 completed text. *Fixed 'it's' to 'its' in a line in the intro story text. *Fixed rare bombs sticking in the player and the player not being able to move

-------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleum that let player walk out of bounds. *Fixed some missing ceiling textures and hole in wall behind coffin in Crypts *Fixed Dark Woods jumping on pillar to get out of bound area near the first campfire. *Fixed Getting out of bounds in Canyon Pass. *Fixed errant 'to' in Chapter 3 completed text. *Fixed 'it's' to 'its' in a line in the intro story text. *Fixed rare bombs sticking in the player and the player not being able to move

-Getting to the bottom of the menu offset issues and looking into keybinding and brightness issues.

Source

Steam News / 6 October 2021

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