What changed
1 fix0 additions0 changes0 removals
fixed------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleum that let player walk out of bounds. *Fixed some missing ceiling textures and hole in wall behind coffin in Crypts *Fixed Dark Woods jumping on pillar to get out of bound area near the first campfire. *Fixed Getting out of bounds in Canyon Pass. *Fixed errant 'to' in Chapter 3 completed text. *Fixed 'it's' to 'its' in a line in the intro story text. *Fixed rare bombs sticking in the player and the player not being able to move
Arthurian Legends changes
fixed------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleum that let player walk out of bounds. *Fixed some missing ceiling textures and hole in wall behind coffin in Crypts *Fixed Dark Woods jumping on pillar to get out of bound area near the first campfire. *Fixed Getting out of bounds in Canyon Pass. *Fixed errant 'to' in Chapter 3 completed text. *Fixed 'it's' to 'its' in a line in the intro story text. *Fixed rare bombs sticking in the player and the player not being able to move
-------- v1.0.2 -------- *Fixed black bars appearing on some resolutions *001 Engine reduced trigger timing, should help slightly increase peformance (note, all performance increases are likely to be small and incremental, but we're working on it). *Fixed missing wall in Mausoleum that let player walk out of bounds. *Fixed some missing ceiling textures and hole in wall behind coffin in Crypts *Fixed Dark Woods jumping on pillar to get out of bound area near the first campfire. *Fixed Getting out of bounds in Canyon Pass. *Fixed errant 'to' in Chapter 3 completed text. *Fixed 'it's' to 'its' in a line in the intro story text. *Fixed rare bombs sticking in the player and the player not being able to move
-Getting to the bottom of the menu offset issues and looking into keybinding and brightness issues.