In this update5
Full notes
Full ARRIVAL: ZERO EARTH update
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What changed
- Maps
- Gameplay
ARRIVAL: ZERO EARTH changes
Changed in 0.15.0
NEW BIOMES:
RINGS BIOME: A distant planet with overgrown vegetation with mysterious giant well rings.
CAVES BIOME: A giant cave system under the town where the action takes place in the original biome. Major "plot point" of the game that includes the "incubators".
NEW ENEMIES:
"DRILLER ENEMY"(unlocks in CAVES BIOME)
"AIRSHIP ENEMY"(unlocks in RINGS BIOME)
NEW UNITS:
LIGHTNING BALL UNIT
TESLA COIL UNIT
AIR STRIKE UNIT - A unit version of the Air Strike Item that is already in the game. Now shows the actual aircraft too.
CLEARED LEADERBOARDS:
The leaderboards are still a bit "experimental", so let's see what will happen with them in the long run.
Hopefully clearing the leaderboards for this update will make it more fun to try to get the new high scores for those who enjoy it!
OTHER CHANGES:
Other Biomes got slight tweaks on the appearance
Terrain objects like mountains now have a small color change depending on the height, hopefully this helps with the visibility and adds a little bit of variation to the general appearance.
The "Air Strike" item now shows the actual aircraft that drops the bombs (used together with the new Air Strike unit)
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Hope you all like this more content focused update! There were no big changes to the game systems in this update, except some internal refactorings which make working on the code/game a bit nicer.
As always please give feedback.
See you in the next update!
jounitus
Source
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