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Latest ARRIVAL: ZERO EARTH updates
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- ARRIVAL: ZERO EARTH
New jounitus game: Finger Party available!
Hello! A new game by me has just been released on steam and is available to buy: Finger Party! Finger Party On a surface level, Finger Party might look a bit different than ARRIVAL: ZERO EARTH, but I think if you give i…
Store2 changesGameplay - ARRIVAL: ZERO EARTH
Demo for upcoming game: Finger Party released!
Hello! So nice to see you! Just wanted to let you know, that a demo for my new upcoming game Finger Party was just released! Download the demo here: Finger Party Please go check it out and give feedback, much appreciate…
Announcement1 changeGameplay - ARRIVAL: ZERO EARTH
New Game Announced: Finger Party!
Hello all, long time no see! After working for Arrival: Zero Earth for three years I was happy to start working on new game prototypes. Today I'm happy to announce a new game: FINGER PARTY! If you found Arrival: Zero Ea…
Store4 changesGameplay - ARRIVAL: ZERO EARTH
ARRIVAL: ZERO EARTH v1.0 Early Access Exit & Retrospective
Retrospective on the Game Hello all! ARRIVAL: ZERO EARTH has finally exited Early Access and graduated to the 1.0! About three years ago I started working on something that would eventually evolve into the game it's tod…
Store8 changesGameplayUI/audio - ARRIVAL: ZERO EARTH
1.0.0 - Early Access Exit and Small Localization Fixes
Hello! As stated previously, this release to exit the Early Access is mostly a version number change. My hope is that Steam Algorithm Gods are on my side on this day and the stars are correctly aligned. I also hope that…
Announcement3 changesGameplay - ARRIVAL: ZERO EARTH
The game will exit Early Access on January 12 2024!
Hello All! ARRIVAL: ZERO EARTH will exit early access on January 12 2024! As mentioned in the earlier post, it would have been nice to officially exit the Early Access before the Steam Winter Sale with the previous big…
Announcement - ARRIVAL: ZERO EARTH
0.23.0: Big Localization Update - 11 New Languages Added
Hello all! As one last bigger update before leaving early access, localizations were added to the game. The game now has localizations for 11 languages. French German Spanish Polish Russian Brazilian Portuguese Simplifi…
Patch notes4 changesGameplayPerformance - ARRIVAL: ZERO EARTH
0.22.0 - Juhani Removal / Achievements for Starting Units / Movement Tweak
Hello! As the game is moving towards the 1.0 release out of early access, I've had to put some thought into what to do with some of the existing features in the game. Removal of Juhani One of the features I was original…
Patch notes6 changesGameplayBalance - ARRIVAL: ZERO EARTH
0.21.2 - Difficulty Tweaks and a bug fix
Hello! On the previous 0.21.0 the difficulty was probably made a bit too hard, so here is a small update to hopefully tweak the game to a bit more enjoyable direction. Change enemy spawn distance back to 50 (from 30): N…
Announcement4 changesFixGameplay - ARRIVAL: ZERO EARTH
0.21.0 - Difficulty Changes / Leadersboards Cleared / Early Access update
Hello All! In this update, the goal was to give a small extra strategy layer in terms that you can now gain new empty coffins during a run (not just four hard-coded coffins as previously) and there are a few more items…
Store16 changes1 numericBalance - ARRIVAL: ZERO EARTH
0.20.0 - Keyboad Configuration / Custom Keybindings
Hello again! Custom keybindings have been requested multiple times during the early access, and now the feature is finally here! Currently, only keyboard keybinds can be configured, but I think most of the players use t…
Announcement - ARRIVAL: ZERO EARTH
0.19.0 - UI and Icon Visual Revamp / Item Pool Tweaks
Hello All! The original goal of this update was not to go so heavy on the UI improvements, but this update ended up being a bigger visual revamp (in terms of UI and Icons). The UI and Icons have been a bit of an eye-sor…
Store14 changesUI/audioGameplay - ARRIVAL: ZERO EARTH
0.18.0 - Selectable Starting Unit / Unit Visibility Tweaks / Portal Bug Fix
Hello all! Selectable Starting Unit You can now choose a starter unit for the run (instead of the default assault rifle unit), this has been one of the requests during the early access. All units can be selected (includ…
Patch notes3 changesFixGameplay - ARRIVAL: ZERO EARTH
0.17.0 - Multiple Biomes per Loop / Removed the Manual Selection of Biomes
Hello! Now a single loop contains multiple biomes! This is how I envisioned things originally, but now it's actually in the game. I think having multiple biomes per loop adds a bit of mystery and variation to the runs,…
Patch notes2 changesFixGameplay - ARRIVAL: ZERO EARTH
0.16.6 - New Achievements!
Hello! One of the requests during the early access has been to have more "skill-based" achievements, in addition to the achievements already in the game. I hope you all like these! New Achievements: Kill 1000 enemies on…
Patch notes1 changeGameplay - ARRIVAL: ZERO EARTH
0.16.4 - Fix for the Places/Lore/Juhani not working
Hello all! This patch should fix the issue where the places or the story wasn't working in some cases. Note: The places and the story sequences are all currently on the Snow -biome and they only appear on the first loop…
Announcement


