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Steam News1 August 20232y ago

8.1 Update

In order to reduce weapon development time, the cloud map has added the "activation rate" function.

Full notes

Full Arms Evolution: ZOMBIE DESTROYER update

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What changed

5 fixes1 addition8 changes0 removals
  • Maps
  • Fixes
  • Events
  • Gameplay
  • UI and audio
  • Balance
addedIn order to reduce weapon development time, the cloud map has added the "activation rate" function.
changedAfter activation, players can consume resources corresponding to the activation rate set by themselves, activate cloud map nodes, and obtain attributes corresponding to the activation rate. The maximum multiplier limit is the maximum weapon level/100
fixedFixed issue with cloud image nodes having the same effect as "super gather" and "wither gather"
changedModified the calculation formula for the mutation challenge of "salary meager". Now, when other energy bonuses are greater than the negative bonus of "salary meager", the negative impact of "salary meager" will be offset
changedIncreased the maximum upper limit of local energy
changedWhen using the long press right button to upgrade battle memory, the upgrade speed will increase with the time pressed
effect of the special challenge 'Strong Body' on 'Alien Monsters'15%10%effect of the special challenge 'Strong Body' on 'Alien Monsters' decreased, nerf

Arms Evolution: ZOMBIE DESTROYER changes

addedIn order to reduce weapon development time, the cloud map has added the "activation rate" function.
changedAfter activation, players can consume resources corresponding to the activation rate set by themselves, activate cloud map nodes, and obtain attributes corresponding to the activation rate. The maximum multiplier limit is the maximum weapon level/100
fixedFixed issue with cloud image nodes having the same effect as "super gather" and "wither gather"
changedModified the calculation formula for the mutation challenge of "salary meager". Now, when other energy bonuses are greater than the negative bonus of "salary meager", the negative impact of "salary meager" will be offset
changedIncreased the maximum upper limit of local energy
  1. In order to reduce weapon development time, the cloud map has added the "activation rate" function.

After activation, players can consume resources corresponding to the activation rate set by themselves, activate cloud map nodes, and obtain attributes corresponding to the activation rate. The maximum multiplier limit is the maximum weapon level/100

  1. Fixed issue with cloud image nodes having the same effect as "super gather" and "wither gather"

  2. Modified the calculation formula for the mutation challenge of "salary meager". Now, when other energy bonuses are greater than the negative bonus of "salary meager", the negative impact of "salary meager" will be offset

  3. Increased the maximum upper limit of local energy

  4. When using the long press right button to upgrade battle memory, the upgrade speed will increase with the time pressed

  5. Fixed issue where weapon attributes may be reduced for the first time entering the Battle of Evolution

  6. Fixed the issue of individual skills reporting errors in special situations, causing progress to stall and making enemies invincible

  7. Fixed the issue of low conversion efficiency of bullet barrage and burst overflow to damage multiplier in high attributes

  8. The effect of the special challenge 'Strong Body' on 'Alien Monsters' has been reduced from 15% to 10%

  9. Optimized performance issues caused by skills such as' Sword of Guardians' and 'Vast Cataclysm'

  10. The skill 'Sword of the Sky' has significantly increased the charging efficiency after level improvement and increased the damage multiplier

  11. The skill 'Strong Kinetic Energy Transformation' will now also be affected by the 'Basic Firing Speed' bonus in the cloud map node

  12. Fixed an issue where the size of the "Ultimate Mode" special effect of the skill did not match the actual judgment

Source

Steam News / 1 August 2023

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