Update archive
Latest Armoured Commander II updates
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Update 1.2.50 Hotfix
FIX: Incorrect loader data for main gun on Marder II
Update 1.2.49
ADD: Extra display line for unit descriptions in Unit Gallery ADD: Display of current combat day to Load Saved Campaign menu ADD: New Commander skill: 'Logistician', reduces amount of time spent when resupplying during…
Update 1.2.46
ADD: In the Shooting Phase players can press 't' or the Y button to see info on the target of an unjammed weapon FIX: A couple typos in the tutorial slide text
Update 1.2.45
FIX: When selecting enemy units in conceal/reveal self action, possible targets will be moved to top of hex unit stack when selected FIX: When an armoured OT unit is destroyed by HE, the attack display console will now…
Update 1.2.44
1.2.44 Changelog ADD: New portrait for the standard M4 75mm "Jumbo" (Thanks cjprince!) ADD: New portraits for units with HVSS, which will be displayed if the unit has HVSS installed (Thanks cjprince!) CNG: Decreased the…
Update 1.2.43
ADD: Separate volume settings for music and sound effects CNG: North African zones that don't normally have a capture VP value with a road in them are now worth 2 VP if captured by the player FIX: Controller inputs to c…
Update 1.2.42
CNG: Updated given and family names for German crewmen (thanks JFS!) CNG: Updated given and family names for Italian crewmen (thanks FLVFF INVICTA!) CNG: Increased enemy aggressiveness on higher difficulty levels CNG: S…
