What changed
1 fix1 addition0 changes1 removal
- UI and audio
- Balance
- Gameplay
added1.2.44 ChangelogADD: New portrait for the standard M4 75mm "Jumbo" (Thanks cjprince!) ADD: New portraits for units with HVSS, which will be displayed if the unit has HVSS installed (Thanks cjprince!)
removed1.2.44 ChangelogCNG: Decreased the odds that a vehicle type with fewer crew positions than the player's previous one will be offered as a replacement CNG: Unit definitions that can have HVSS now also have an HVSS start date, no longer hardcoded CNG: Increased base chance of infantry squads being armed with Demolition Charges
fixed1.2.44 ChangelogFIX: At the end of a campaign, if a player chooses not to continue on to a new campaign with their crew, instead of keeping the last saved campaign file, the game will now show a second confirmation before erasing the current saved campaign file. This fixes an issue where a Steam achievement could be gained just by declining to continue and then loading the save multiple times. FIX: Improved system for selecting list of unit types to be offered to the player, it should no longer select unit types that were obsolete at that point in the calendar FIX: Bug where spawned units eligible for HVSS but spawned without HVSS would still appear as having HVSS in their unit card FIX: Inputs from controller / Steam Deck should now work better on the Scenario layer view mode
Armoured Commander II changes
addedADD: New portrait for the standard M4 75mm "Jumbo" (Thanks cjprince!) ADD: New portraits for units with HVSS, which will be displayed if the unit has HVSS installed (Thanks cjprince!)
removedCNG: Decreased the odds that a vehicle type with fewer crew positions than the player's previous one will be offered as a replacement CNG: Unit definitions that can have HVSS now also have an HVSS start date, no longer hardcoded CNG: Increased base chance of infantry squads being armed with Demolition Charges
fixedFIX: At the end of a campaign, if a player chooses not to continue on to a new campaign with their crew, instead of keeping the last saved campaign file, the game will now show a second confirmation before erasing the current saved campaign file. This fixes an issue where a Steam achievement could be gained just by declining to continue and then loading the save multiple times. FIX: Improved system for selecting list of unit types to be offered to the player, it should no longer select unit types that were obsolete at that point in the calendar FIX: Bug where spawned units eligible for HVSS but spawned without HVSS would still appear as having HVSS in their unit card FIX: Inputs from controller / Steam Deck should now work better on the Scenario layer view mode
1.2.44 Changelog
ADD
New portrait for the standard M4 75mm "Jumbo" (Thanks cjprince!)
ADD
New portraits for units with HVSS, which will be displayed if the unit has HVSS installed (Thanks cjprince!)
CNG: Decreased the odds that a vehicle type with fewer crew positions than the player's previous one will be offered as a replacement CNG: Unit definitions that can have HVSS now also have an HVSS start date, no longer hardcoded CNG: Increased base chance of infantry squads being armed with Demolition Charges
FIX
At the end of a campaign, if a player chooses not to continue on to a new campaign with their crew, instead of keeping the last saved campaign file, the game will now show a second confirmation before erasing the current saved campaign file. This fixes an issue where a Steam achievement could be gained just by declining to continue and then loading the save multiple times.
FIX
Improved system for selecting list of unit types to be offered to the player, it should no longer select unit types that were obsolete at that point in the calendar FIX: Bug where spawned units eligible for HVSS but spawned without HVSS would still appear as having HVSS in their unit card FIX: Inputs from controller / Steam Deck should now work better on the Scenario layer view mode