Update log
Full Armoured Commander II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
FIX: When selecting enemy units in conceal/reveal self action, possible targets will be moved to top of hex unit stack when selected FIX: When an armoured OT unit is destroyed by HE, the attack display console will now be properly cleared from the screen and the target destroyed FIX: Removed a rare case where an AP chance could be 2.9% or lower (but above 0.0%) and a roll of 3.0% or lower would penetrate even if it didn't beat the required score
Source
