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Steam News2 March 20242y ago

Update 1.2.45

FIX: When selecting enemy units in conceal/reveal self action, possible targets will be moved to top of hex unit stack when selected FIX: When an armoured OT unit is destroyed by HE, the attack display console will now

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Full Armoured Commander II update

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What changed

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  • Balance
fixedFIX: When selecting enemy units in conceal/reveal self action, possible targets will be moved to top of hex unit stack when selected FIX: When an armoured OT unit is destroyed by HE, the attack display console will now be properly cleared from the screen and the target destroyed FIX: Removed a rare case where an AP chance could be 2.9% or lower (but above 0.0%) and a roll of 3.0% or lower would penetrate even if it didn't beat the required score

Armoured Commander II changes

fixedFIX: When selecting enemy units in conceal/reveal self action, possible targets will be moved to top of hex unit stack when selected FIX: When an armoured OT unit is destroyed by HE, the attack display console will now be properly cleared from the screen and the target destroyed FIX: Removed a rare case where an AP chance could be 2.9% or lower (but above 0.0%) and a roll of 3.0% or lower would penetrate even if it didn't beat the required score

FIX: When selecting enemy units in conceal/reveal self action, possible targets will be moved to top of hex unit stack when selected FIX: When an armoured OT unit is destroyed by HE, the attack display console will now be properly cleared from the screen and the target destroyed FIX: Removed a rare case where an AP chance could be 2.9% or lower (but above 0.0%) and a roll of 3.0% or lower would penetrate even if it didn't beat the required score

Source

Steam News / 2 March 2024

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