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Steam News9 July 20261mo ago

Update 1.3.5

1.3.5 Changelog ADD: The game will now also create a mods directory in the install directory; if 1+ mods are placed in this directory, the game will use those instead of the ArmCom2/mods directory in the home directory

Full notes

Full Armoured Commander II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Balance
  • UI and audio
changed1.3.5 ChangelogADD: The game will now also create a mods directory in the install directory; if 1+ mods are placed in this directory, the game will use those instead of the ArmCom2/mods directory in the home directory ADD: Improved display of current mods directory in Mods and Tools menu ADD: Display of the base AP value of an attack during the shooting phase if target is spotted, does not apply range or target armour modifiers but should give the player a reminder of what their chances are to destroy the target ADD: Anti-Infantry unit support now adds a +15% bonus to the support roll, Recon unit support +10%, reflecting the greater availability of these units
changed1.3.5 ChangelogCNG: Moved PH display to area above the radio status display on unit portrait
fixed1.3.5 ChangelogFIX: Fixed the HE AP base values for all calibres; were all set slightly too high due to poor programming on my part FIX: Was possible for player crewmen to spot enemy units while unconscious or dead FIX: Changed two in-game references from 'Combat Day' to 'Campaign Day' for accuracy FIX: Changed several in-game references from 'enemy strength' to 'enemy presence' for accuracy FIX: Corrected Finnish rank titles to Finnish rather than Swedish language (thanks Jori!) FIX: Added missing AP base value for 105S guns using AP ammo

Armoured Commander II changes

changedADD: The game will now also create a mods directory in the install directory; if 1+ mods are placed in this directory, the game will use those instead of the ArmCom2/mods directory in the home directory ADD: Improved display of current mods directory in Mods and Tools menu ADD: Display of the base AP value of an attack during the shooting phase if target is spotted, does not apply range or target armour modifiers but should give the player a reminder of what their chances are to destroy the target ADD: Anti-Infantry unit support now adds a +15% bonus to the support roll, Recon unit support +10%, reflecting the greater availability of these units
changedCNG: Moved PH display to area above the radio status display on unit portrait
fixedFIX: Fixed the HE AP base values for all calibres; were all set slightly too high due to poor programming on my part FIX: Was possible for player crewmen to spot enemy units while unconscious or dead FIX: Changed two in-game references from 'Combat Day' to 'Campaign Day' for accuracy FIX: Changed several in-game references from 'enemy strength' to 'enemy presence' for accuracy FIX: Corrected Finnish rank titles to Finnish rather than Swedish language (thanks Jori!) FIX: Added missing AP base value for 105S guns using AP ammo

1.3.5 Changelog

ADD: The game will now also create a mods directory in the install directory; if 1+ mods are placed in this directory, the game will use those instead of the ArmCom2/mods directory in the home directory ADD: Improved display of current mods directory in Mods and Tools menu ADD: Display of the base AP value of an attack during the shooting phase if target is spotted, does not apply range or target armour modifiers but should give the player a reminder of what their chances are to destroy the target ADD: Anti-Infantry unit support now adds a +15% bonus to the support roll, Recon unit support +10%, reflecting the greater availability of these units

CNG: Moved PH display to area above the radio status display on unit portrait

FIX

Fixed the HE AP base values for all calibres; were all set slightly too high due to poor programming on my part FIX: Was possible for player crewmen to spot enemy units while unconscious or dead FIX: Changed two in-game references from 'Combat Day' to 'Campaign Day' for accuracy FIX: Changed several in-game references from 'enemy strength' to 'enemy presence' for accuracy FIX: Corrected Finnish rank titles to Finnish rather than Swedish language (thanks Jori!)

FIX

Added missing AP base value for 105S guns using AP ammo

Source

Steam News / 9 July 2026

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