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Steam News17 December 20232y ago

Update 1.2.42

CNG: Updated given and family names for German crewmen (thanks JFS!) CNG: Updated given and family names for Italian crewmen (thanks FLVFF INVICTA!

Full notes

Full Armoured Commander II update

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What changed

1 fix0 additions1 change0 removals
  • Balance
  • Gameplay
changedCNG: Updated given and family names for German crewmen (thanks JFS!) CNG: Updated given and family names for Italian crewmen (thanks FLVFF INVICTA!) CNG: Increased enemy aggressiveness on higher difficulty levels CNG: Slightly reduced average number of enemy units spawned in a scenario CNG: Slightly reduced chance of Enemy Reinforcement scenario random event CNG: Increased protection bonus when CE crewman is on a command that does not allow spotting CNG: Increased protection bonus for Hunker Down command CNG: CE crewmen in an armoured vehicle now have a base protection bonus if they don't enjoy either of the above two bonuses CNG: Heroic units will now never surrender CNG: Deployed Guns being moved by their crew no longer have a to-hit penalty when targeted by Point Fire
fixedFIX: Immobile guns now always spawn deployed FIX: Immobile units will now never be spawned as reinforcements

Armoured Commander II changes

changedCNG: Updated given and family names for German crewmen (thanks JFS!) CNG: Updated given and family names for Italian crewmen (thanks FLVFF INVICTA!) CNG: Increased enemy aggressiveness on higher difficulty levels CNG: Slightly reduced average number of enemy units spawned in a scenario CNG: Slightly reduced chance of Enemy Reinforcement scenario random event CNG: Increased protection bonus when CE crewman is on a command that does not allow spotting CNG: Increased protection bonus for Hunker Down command CNG: CE crewmen in an armoured vehicle now have a base protection bonus if they don't enjoy either of the above two bonuses CNG: Heroic units will now never surrender CNG: Deployed Guns being moved by their crew no longer have a to-hit penalty when targeted by Point Fire
fixedFIX: Immobile guns now always spawn deployed FIX: Immobile units will now never be spawned as reinforcements

CNG

Updated given and family names for German crewmen (thanks JFS!)

CNG

Updated given and family names for Italian crewmen (thanks FLVFF INVICTA!)

CNG

Increased enemy aggressiveness on higher difficulty levels CNG: Slightly reduced average number of enemy units spawned in a scenario CNG: Slightly reduced chance of Enemy Reinforcement scenario random event CNG: Increased protection bonus when CE crewman is on a command that does not allow spotting CNG: Increased protection bonus for Hunker Down command CNG: CE crewmen in an armoured vehicle now have a base protection bonus if they don't enjoy either of the above two bonuses CNG: Heroic units will now never surrender CNG: Deployed Guns being moved by their crew no longer have a to-hit penalty when targeted by Point Fire

FIX: Immobile guns now always spawn deployed FIX: Immobile units will now never be spawned as reinforcements

Source

Steam News / 17 December 2023

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