Update log
Full Armoured Commander II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Gameplay
CNG: Updated given and family names for German crewmen (thanks JFS!) CNG: Updated given and family names for Italian crewmen (thanks FLVFF INVICTA!) CNG: Increased enemy aggressiveness on higher difficulty levels CNG: Slightly reduced average number of enemy units spawned in a scenario CNG: Slightly reduced chance of Enemy Reinforcement scenario random event CNG: Increased protection bonus when CE crewman is on a command that does not allow spotting CNG: Increased protection bonus for Hunker Down command CNG: CE crewmen in an armoured vehicle now have a base protection bonus if they don't enjoy either of the above two bonuses CNG: Heroic units will now never surrender CNG: Deployed Guns being moved by their crew no longer have a to-hit penalty when targeted by Point Fire
FIX: Immobile guns now always spawn deployed FIX: Immobile units will now never be spawned as reinforcements
Source
