Update log
Full Armoured Commander II update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
ADD: If player connects a new game controller during play, the game will prompt them whether they want to switch control to it
CNG: Slightly different order of crew commands as they appear during the Command Phase CNG: Small change to the message displayed when units are routed by an attack CNG: Added higher AP values for HE hits for calibres of 150 and above
FIX: NR## and Rd (Radio damaged) displays used to overlap on player unit card FIX: Support recon units will no longer do a recon check at the start of a scenario if player was already knocked out FIX: Added more space for the list of crewmen returning from the field hospital, reorganized menu FIX: HD bar in odds graph could extend too far
Source
