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Steam News10 March 20251y ago

Progress Log #2

I will probably start doing some playtests in the next 2-3 weeks to test the save system, performance, and the translations. I'll make another announcement when I start doing playtests so keep an eye out for that.

Full notes

Full Arinoa: Conquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions8 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
changedI will probably start doing some playtests in the next 2-3 weeks to test the save system, performance, and the translations. I'll make another announcement when I start doing playtests so keep an eye out for that.
changedMost of my time was spent on translations, and the save system. Both were surprisingly time consuming, but I was able to make a lot of other improvements and changes. Mostly backend stuff but here's the more interesting changes.
addedAdded a save system.
addedAdded combat and UI sound effects.
addedAdded a custom unit creator which allows the player to create a custom unit where you can pick its class, skills, and rank. As well as add a custom image, and portrait.
changedImproved unit movement.

I will probably start doing some playtests in the next 2-3 weeks to test the save system, performance, and the translations. I'll make another announcement when I start doing playtests so keep an eye out for that.

Most of my time was spent on translations, and the save system. Both were surprisingly time consuming, but I was able to make a lot of other improvements and changes. Mostly backend stuff but here's the more interesting changes.

General:

  • Translated most of the text to Chinese, Japanese, and Korean.

  • Added a save system.

  • Added combat and UI sound effects.

  • Added a custom unit creator which allows the player to create a custom unit where you can pick its class, skills, and rank. As well as add a custom image, and portrait.

  • Improved unit movement.

  • Improved the research system a bit.

UI:

  • Added Skill tab for units.

  • Made some improvements to the Recruit, and Unit menus.

Performance:

  • Made pretty big improvements to performance. Load times are kinda up there because I'm pooling a large number of units which can take time to load, but the in game performance is quite smooth as a result.

Source

Steam News / 10 March 2025

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