In this update3
Full notes
Full Arinoa: Conquest update
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What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Arinoa: Conquest changes
Additions
Added 1 new unit to the Principality of Aeternum.
Added 9 new units to the Harmony Sect.
Added 11 new mercenary units. (3 can be selected as a command unit)
Added clouds.
Added option to change camera zoom speed.
Changes
Updated 33 unit sprites.
Updated the new game menu.
Updated faction influence.
Changed Harmony Sect's town sprite.
Improved save and load speed when using custom units.
Removed faction specific units from the mercenary pool.
Bug fixes
Fixed player's chosen portrait not being saved.
Fixed custom units not loading properly.
Fixed ranged custom units not behaving properly in some cases.
Fixed long town names going outside the details panel.
Fixed mercenary list not being saved.
Fixed town's construction state not being saved.
Fixed the player's selected unit showing up as a mercenary.
Fixed carracks being able to travel on land.
Fixed picked up items not being translated.
Fixed settlers being able to settle close to other towns.
Fixed units not being able to recapture towns.
Fixed Harmony Sect units gaining full health when leveling up.
Fixed the auto spend toggle not being saved.
Fixed captured towns spawning units on their own after loading a game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
