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Steam News21 July 202621d ago

1.0.8

Patch Notes Areteion v1.0.8 General Added global and friends leaderboards for the Random Deck Challenge (levels and highscores), accessible from the Leaderboards screen and from the Leaderboards button on the Random Dec

In this update4

Full notes

Full Areteion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Events
  • Balance
  • Fixes
  • Maps
addedGeneralAdded global and friends leaderboards for the Random Deck Challenge (levels and highscores), accessible from the Leaderboards screen and from the Leaderboards button on the Random Deck Challenge stats panel.
addedGeneralAdded per-Olympian Quick Match Rating leaderboards, tracking a skill rating for each god separate from Ranked (Friend Challenges don't count). The rating is never shown in-game.
addedGeneralVersus AI, Solo Constructed and Random Deck Challenge now let you pick a lower Challenge Level before playing, so you can practice new strategies on a leveled-up god without being forced into the hardest AI setting or Arete goal. Playing below your current level awards no level rewards.
changedGeneralHelp overlay now explains meta progression: levels and strikes, practice Challenge Levels, card rewards, collection unlocks, and discovery.
changedGeneralHelp overlay now covers Hero's Journey basics: modes, chances, challenges, and draft/collection rules.
changedGeneralReaching your Arete goal in solo games now shows a banner letting you know you can end the game at any time, and the "End Game" button is more clearly highlighted.

Areteion changes

addedAdded global and friends leaderboards for the Random Deck Challenge (levels and highscores), accessible from the Leaderboards screen and from the Leaderboards button on the Random Deck Challenge stats panel.
addedAdded per-Olympian Quick Match Rating leaderboards, tracking a skill rating for each god separate from Ranked (Friend Challenges don't count). The rating is never shown in-game.
addedVersus AI, Solo Constructed and Random Deck Challenge now let you pick a lower Challenge Level before playing, so you can practice new strategies on a leveled-up god without being forced into the hardest AI setting or Arete goal. Playing below your current level awards no level rewards.
changedHelp overlay now explains meta progression: levels and strikes, practice Challenge Levels, card rewards, collection unlocks, and discovery.
changedHelp overlay now covers Hero's Journey basics: modes, chances, challenges, and draft/collection rules.

Patch Notes

Areteion v1.0.8

General

  • Added global and friends leaderboards for the Random Deck Challenge (levels and highscores), accessible from the Leaderboards screen and from the Leaderboards button on the Random Deck Challenge stats panel.

  • Added per-Olympian Quick Match Rating leaderboards, tracking a skill rating for each god separate from Ranked (Friend Challenges don't count). The rating is never shown in-game.

  • Versus AI, Solo Constructed and Random Deck Challenge now let you pick a lower Challenge Level before playing, so you can practice new strategies on a leveled-up god without being forced into the hardest AI setting or Arete goal. Playing below your current level awards no level rewards.

  • Help overlay now explains meta progression: levels and strikes, practice Challenge Levels, card rewards, collection unlocks, and discovery.

  • Help overlay now covers Hero's Journey basics: modes, chances, challenges, and draft/collection rules.

  • Reaching your Arete goal in solo games now shows a banner letting you know you can end the game at any time, and the "End Game" button is more clearly highlighted.

Balance

  • Skeuophoros no longer grants Power to adjacent Phalanx after moving.

  • Archery Range now only grants +1 Attack to ranged characters played adjacent to it, instead of always granting +1 Attack (or +2 if adjacent).

  • Flurry is now Rare (was Common), costs 2 Power (was 3), and now only hits adjacent and diagonally adjacent enemies, instead of all enemies within 2 tiles.

Bug Fixes

  • Clarified Stoa's text.

  • Clarified Lynceus, the Far-Sighted's text: damage only applies to enemies on tiles newly revealed by the ability, not enemies already visible in range.

  • Fixed Dike, the Just incorrectly modifying current health.

  • Fixed Myrtilus, Cursed Charioteer not granting +1 Movement for this turn when played.

  • Fixed Mass Healing drawing a card for every healed character instead of only unique (Epic/Mythological) characters.

  • Fixed roguelike map generation occasionally placing your starting base directly next to the AI's with no buffer tiles between them.

  • Fixed Hero's Journey vs battles not awarding Arete threshold bonus rewards when their final Arete was 0.

Source

Steam News / 21 July 2026

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