In this update3
Full notes
Full Areteion update
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What changed
- UI and audio
- Gameplay
- Fixes
Areteion changes
Patch Notes
Areteion v1.0.7
General
Added a board Zoom slider on the game HUD (above Help / Settings / Resign); hide it via Settings → HUD → Show Zoom Slider.
Board zoom can now also be controlled with Page Up / Page Down and + / − (in addition to mouse wheel).
Board zoom: hiding card stats when fully zoomed out is now optional (Settings → Board) and off by default, so stats stay visible at min zoom.
Increased Versus multiplayer turn timer slightly to 20×round seconds (20s in round 1, 40s in round 2, etc.).
Versus multiplayer card rewards are now 10 on a win and 3 on a loss or draw (was 11 / 2).
Bug Fixes
Fixed discards visually emptying your hand when the opponent played them in 2-player games.
Fixed Snow / Heavy Snow removing Movement more than once per round (the penalty no longer stacks at the start of each player’s turn).
Fixed Sleep it off not reducing the returned character’s cost by 2.
Sleep it off can now only return a character you control (it could previously target enemies).
Fixed Iphigenia returning to the destroyer’s hand instead of her owner’s when destroyed.
Fixed Kidnapper putting stolen enemies into your hand without Movement.
Fixed Thanatos' Bargain, Rampage, and Ram and Rake only affecting enemy characters instead of all adjacent enemies.
Fixed Hera's Schemes not invoking a curse when you play a character.
Fixed Alala's +2 Attack / +2 Movement buff lasting past the end of the turn.
Fixed Euphemus, the Swift being unable to move between land and Sea tiles.
Source
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