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- Ardarium
1.40
1.4 is out now. This update adds animals. There are four species including the Crownfish (grazing fish), Barratuna (predatory fish), Buffalope (grazing land mammal), and Liger (predatory land mammal). The first three sp…
Store5 changesGameplayMaps - Ardarium
1.32
Main menu Added a new tab called “world controls”. This lets you tweak various aspects of the simulation including solar heat, day/night speed, plant growth rate, and more. Several people have suggested this and I wante…
Patch notes12 changesGameplayBalance - Ardarium
1.310
Hello! 1.310 is out now. It's been 8 weeks since the last update. Progress has been slow but steady. This patch brings the save system I promised. This took so much longer than I thought it would. The short explanation…
Store3 changesGameplayMaps - Ardarium
1.306
1.306 is out now. This is a small update that mainly includes the addition of nameplates for civilizations. The next update after this one will be 1.310 and will include a saving/loading feature, but that's not in this…
Announcement8 changesGameplayPerformance - Ardarium
1.300
New features: Music! Ardarium now features 12 tracks from UK ambient musical artist Dennis Huddleston, also known as "36". In my opinion this is the most important addition so far. The main idea of the game is that you…
Announcement6 changesFixGameplay - Ardarium
1.203
1.203 is out. Changes: Fewer weevils Fewer plagues Fire burns through fuel faster Larger plague infection range People get more fatigue from sex People are more likely to sleep when fatigued Zombies decay faster People…
Announcement1 changeMaps - Ardarium
1.202
1.202 is out now New stuff: Castles under construction now have scaffolding. Changed the "Ageless" tag to "Highlander". This property means someone doesn't physically age. The info window for people now includes "number…
Announcement3 changesGameplay - Ardarium
1.201
Castle construction is faster Castles can build new castles 2 cells farther out Less effect of wind/water forces on people Less zombie health degen, especially in cold weather Minor sprite adjustments for new npc Franqu…
Announcement3 changesGameplayBalance - Ardarium
1.200
Update 1.200 is out now. Patch notes below. This update includes balance changes to the simulation and some new features. Also, I made a Discord server. The link is on the Steam store page or here: https://discord.com/i…
Event16 changesBalanceServer - Ardarium
Steam Award Nomination Request
If you want you can nominate my game for one of the steam awards this year.
Announcement - Ardarium
1.103
Reset version numbers so the last one was 1.102 and this is 1.103. Added visual indicators showing which settlements are at war and who their targets are. Fixed a glitch where if you started a map with the same aspect r…
Announcement2 changesFixGameplay - Ardarium
1.102
Reduced humidity in from evaporation by 33% Made it so fire spreading is more limited by changes in elevation Wind moves people a little more on land and a little less when sailing Soldiers who live at a castle that is…
Announcement1 changeGameplay - Ardarium
1.101
Changed the way map size affects draw size and movement speed for many things including clouds, people, and asteroids. Previously everything was normalized to look the same no matter the map size. Now size and speed ali…
Announcement8 changesFixMaps - Ardarium
Update 1.10
New features: The biggest new feature is a terrain editor. You can use it to deform land by increasing, lowering, or leveling. You can choose different brush shapes, enable or disable gradient, and change brush size. Wi…
Announcement7 changesGameplayMaps




