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Steam News19 December 20241y ago

Patch 7.8

Balance Updates: - Dark Matter Bomb: Radius reduced from 160px to 100px (same as its cutout radius) but will always hit max damage within that radius - Gravity Pulse: Will not damage the caster (will still apply gravity

Full notes

Full Arcanists update

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What changed

0 fixes1 addition0 changes1 removal
  • Maps
  • Server
removedBalance Updates: - Dark Matter Bomb: Radius reduced from 160px to 100px (same as its cutout radius) but will always hit max damage within that radius - Gravity Pulse: Will not damage the caster (will still apply gravity if hit) - Wormhole: Available turn 1 and MACAIR can go through it (while also not applying gravity) - Ice Bomb: Maximum damage reduced from 250 to 225 but made available on turn 4 - Prickly Barrier: Lasts 5 turns but only does 25 damage + Will also not damage teammates - Full Fire Elemental: Damage is no longer capped to level 4 (Explosion Radius still is) - Ocean's Fury: No longer has reduced damage/terrain destruction after the first cast - Full Seas: Your water shield will not be depleted by damage unless you are in a tower or actively standing on the water - Monolith is 17px smaller in height so that its easier to traverse - Sand will not damage your own structures - Sands of Time: Available turn 1 - Bucket of Sand: Horizontal spread has been reduced - Sandbag: will not heal any tower except Sand Castle (will only reset the cd but will be the same health it was left at) - Sandstorm: Will only do 25 damage on its initial cast and then 100 damage on the next turn - Flight: Available turn 1
addedBug Fixes: - Acorn when you have enabled - Damage to riders when the mount dies works again - Sand being able to go through terrain - Death Messages for Sphinx reflected damage and retribution - Sand of Time is handled server side and only sent to clients when it needs to be

Balance Updates: - Dark Matter Bomb: Radius reduced from 160px to 100px (same as its cutout radius) but will always hit max damage within that radius - Gravity Pulse: Will not damage the caster (will still apply gravity if hit) - Wormhole: Available turn 1 and MACAIR can go through it (while also not applying gravity) - Ice Bomb: Maximum damage reduced from 250 to 225 but made available on turn 4 - Prickly Barrier: Lasts 5 turns but only does 25 damage + Will also not damage teammates - Full Fire Elemental: Damage is no longer capped to level 4 (Explosion Radius still is) - Ocean's Fury: No longer has reduced damage/terrain destruction after the first cast - Full Seas: Your water shield will not be depleted by damage unless you are in a tower or actively standing on the water - Monolith is 17px smaller in height so that its easier to traverse - Sand will not damage your own structures - Sands of Time: Available turn 1 - Bucket of Sand: Horizontal spread has been reduced - Sandbag: will not heal any tower except Sand Castle (will only reset the cd but will be the same health it was left at) - Sandstorm: Will only do 25 damage on its initial cast and then 100 damage on the next turn - Flight: Available turn 1

Bug Fixes:

  • Acorn when you have enabled
  • Damage to riders when the mount dies works again
  • Sand being able to go through terrain

Death Messages for Sphinx reflected damage and retribution - Sand of Time is handled server side and only sent to clients when it needs to be

Source

Steam News / 19 December 2024

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