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Steam News10 May 20261mo ago

Release notes for v0.7.4 (2026-05-10)

Patch Notes v0.7.4 Performance Minor speed-ups in world generation Further performance improvements with Conveyor Belts & Hydro Generators Gameplay New objective for brewing 250 potions Fulfilling the second objective t

In this update4

Full notes

Full Arcaneering: Beyond Automation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions10 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Store
  • UI and audio
changedPerformanceMinor speed-ups in world generation
changedPerformanceFurther performance improvements with Conveyor Belts & Hydro Generators
addedGameplayNew objective for brewing 250 potions
changedGameplayFulfilling the second objective that unlocks the Bank now awards an additional skill point
changedGameplayBrewing dyes now produces 2 dyes per brew
changedGameplayDyes now only cost 1 Trader Token in the token shop

Arcaneering: Beyond Automation changes

changedMinor speed-ups in world generation
changedFurther performance improvements with Conveyor Belts & Hydro Generators
addedNew objective for brewing 250 potions
changedFulfilling the second objective that unlocks the Bank now awards an additional skill point
changedBrewing dyes now produces 2 dyes per brew

Patch Notes v0.7.4

Performance

  • Minor speed-ups in world generation

  • Further performance improvements with Conveyor Belts & Hydro Generators

Gameplay

  • New objective for brewing 250 potions

  • Fulfilling the second objective that unlocks the Bank now awards an additional skill point

  • Brewing dyes now produces 2 dyes per brew

  • Dyes now only cost 1 Trader Token in the token shop

  • Power Potion in the Token Shop now costs fewer Trader Tokens

  • Obelisks affecting local buildings now show area effect indicators

  • In-place replacing a building now tries to transfer its inventory to the new building

UI & Tooltips

  • Mana Crystal now shows level and Mana output in tooltip

  • Power Generator types now display in their tooltip how much power they generate and whether they are active

  • Highlight relevant output building when hovering over buttons in Super Splitter filter UI

Bug Fixes

  • Fix visual bug of placement preview coloring persisting after non-belt drag placement

  • Fix corner belt preview when building a bridge belt next to a building at the shore

  • Fix auto-placed Elevator Bridge during drag-placement occasionally leading to wrongly rotated downstream belts

  • Fix calculator float multiplication in resource tree calculator input

  • Fix brewing menu categories requiring two clicks to initially expand

  • Fix Ward Generator not showing its field when active

  • Fix a rare issue where some items after load were visually stuck in the mountains to the west

  • Fix Crow critters landing at the bottom of the sea instead of the face of bridge belts

Source

Steam News / 10 May 2026

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