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Steam News26 February 20264mo ago

Release notes for v0.6.4 (2026-02-26)

Patch Notes v0.6.4 Critters New critter: the Crow, which lands on a conveyor belt and slows it until clicked away (or it flies away), awarding XP on click Rare white crow variant can award Ancient Wisdom Reworked Dragon

In this update5

Full notes

Full Arcaneering: Beyond Automation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions18 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Fixes
addedCrittersNew critter: the Crow, which lands on a conveyor belt and slows it until clicked away (or it flies away), awarding XP on click
changedCrittersReworked Dragon critter meshes
changedRecipe TooltipsRecipe tooltips now display items/minute for every input and output
changedRecipe TooltipsByproduct amount per minute now shown in recipe tooltips
changedMiscPlacing a new building on a resource crate will now try to absorb stored resources into the new building
addedMiscNew objective series to consume 100, 1,000, and 10,000 Mana

Arcaneering: Beyond Automation changes

addedNew critter: the Crow, which lands on a conveyor belt and slows it until clicked away (or it flies away), awarding XP on click
changedReworked Dragon critter meshes
changedRecipe tooltips now display items/minute for every input and output
changedByproduct amount per minute now shown in recipe tooltips
changedPlacing a new building on a resource crate will now try to absorb stored resources into the new building

Patch Notes v0.6.4

Critters

  • New critter: the Crow, which lands on a conveyor belt and slows it until clicked away (or it flies away), awarding XP on click

  • Rare white crow variant can award Ancient Wisdom

  • Reworked Dragon critter meshes

Recipe Tooltips

  • Recipe tooltips now display items/minute for every input and output

  • Byproduct amount per minute now shown in recipe tooltips

Misc

  • Resources now rotate in conveyor belt curves, and their initial orientation matches belt direction

  • Placing a new building on a resource crate will now try to absorb stored resources into the new building

  • New objective series to consume 100, 1,000, and 10,000 Mana

  • Some Magic research nodes now require Mana Consumed objectives

  • UI performance improvements

  • Minor performance improvements for logistics buildings

  • Buildings now better estimate whether sufficient output space is available

  • The two Splitter related tutorial messages in the Prologue have been combined into one message

UI Polish

  • Building buttons now flash red when clicked with insufficient Credits

  • Show "No recipes found" when recipe list filtering yields no results

  • Pulsing added to additional-notifications queue marker

  • Highlighted building button when selected in build menu

  • Opening the Production or Power/Mana tabs in the Resource Tree now auto-recalculates the relevant values

  • Newly available research nodes now briefly pulse

  • Newly unlocked skill nodes that unlock further nodes cause those nodes to pulse for saliency

  • Tracking research requirements now includes resource requirements, where relevant

  • Tracked research requirements can be untracked by right-clicking the research node again

  • User-chosen research tree scroll positions are now better maintained across UI openings

  • Added hint to right-click a research button to track its requirements

  • Tracked research now has a cyan outline

  • Skill tree now teases Act II–III skills with padlocked buttons

  • Unlocking a new spell briefly flashes the new button

  • Added tooltip to the "Exchange Skill Points for Ancient Wisdom" button

  • Potion recipes are now also sorted by brewability

Bug Fixes

  • Fixed connection bug when connecting a Super Splitter directly to an Elevator Bridge

  • Fixed Super Splitter output behavior when more than one outlet is set to Overflow

  • Fixed ambience sounds not always following sound setting changes

  • Fixed save/load bug of researched Resource Refinement

  • Fixed highlighting when dropping a button on hotkey bar 2

  • Teleport spell now correctly creates only one teleport line, regardless of how many resource types were transferred

Source

Steam News / 26 February 2026

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