Full notes
Full Arcane Whispers: The Last Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Arcane Whispers: The Last Stand changes
Hi everyone,
I’m thrilled to share the Demo Playtest for my game, Arcane Whispers: The Last Stand! This is my very first playtest build, and it’s your chance to explore the demo level, dive into the world I’ve been creating, and help me make the game even better.
As a solo developer, I handle every aspect of the game, so your feedback is incredibly valuable to me. Right now, I’m particularly looking for input on:
Character movement: How does it feel?
Level progression and pacing: Does it flow well?
Overall gameplay experience: What stands out, good or bad?
The game menu UI, animations, and special effects are still a work in progress, so I’d love for you to focus on the core gameplay when sharing your thoughts.
How to Share Your Feedback
You can:
Fill out this feedback form: https://form.jotform.com/250042425133341
Use the in-game feedback feature to share your thoughts while they’re fresh.
Not Sure What to Say? Start Here!
To help guide your feedback, here are some questions to think about:
Was it clear how to play the game, or did you feel lost at any point?
Did the game feel fair? Were there any moments that felt frustrating or confusing? What caused that?
What was your favorite moment while playing?
How would you describe the game to a friend?
What did you spend most of your time doing in the game?
Was there something you really wanted to try or do in the game, but couldn’t?
I’d also love to hear anything else you’d like to share—every bit of feedback helps!
Thank You!
Thank you so much for taking the time to try my game. Your feedback will play a huge role in shaping the future of Arcane Whispers: The Last Stand. I’m so excited to hear what you think!
Source
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