Full notes
Full Arcane Trigger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Thank you for your continued support of Arcane Trigger! Here are the details of this update:
I. Gameplay Flow
New Mechanic Introductions: First-time players will now see contextual tutorials explaining core mechanics like [Power], [Wave], and [Seal] directly on the UI.
II. Display
- Updated FontThe in-game font has been changed to a more legible pixel-style typeface for better readability.
III. Balance Changes
New Mechanic: When a Hit-type bullet gains an enchantment through [Triple], the first set of options is guaranteed not to include [Backup].
- "Wound"Trigger frequency increased.
Lightning-type bullet "Electric Claw": Its [Triple] version now applies up to 18 stacks of [Electrified].
IV. Bug Fixes
Chronokey now correctly unlocks Difficulty 10 as intended.
Fixed an issue where Summon keyword cards would not display properly in the damage statistics.
V. Future Development Preview
New Magic Carpets.
The fourth character.
We plan to gradually introduce more elements, characters, Magic Carpets, modes, and difficulty levels in the future. Thank you for all your support and encouragement!
If you have any issues, you can also join our Discord for faster responses: https://discord.gg/R9WHFrhTJZ
Happy gaming! 🎮
Source
Changelog.gg summarizes and formats this update. How we read updates.
