HomeGamesUpdatesPricingMethodology
Steam News1 February 20265mo ago

Quality-of-Life & Balance Update

Added a game speed control button to the in-combat UI (top-right corner). Updated in-game text to a more readable font.

Full notes

Full Arcane Trigger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
addedAdded a game speed control button to the in-combat UI (top-right corner).
changedUpdated in-game text to a more readable font.
changedDamage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.
changedImproved clarity of descriptions for enchants.
changedBalance adjustments to various bullets and enemies.
changedAdditionally, the fourth playable character will launch next week — stay tuned!

Arcane Trigger changes

addedAdded a game speed control button to the in-combat UI (top-right corner).
changedUpdated in-game text to a more readable font.
changedDamage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.
changedImproved clarity of descriptions for enchants.
changedBalance adjustments to various bullets and enemies.
  1. Added a game speed control button to the in-combat UI (top-right corner).

  2. Updated in-game text to a more readable font.

  3. Damage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.

  4. Improved clarity of descriptions for enchants.

  5. Balance adjustments to various bullets and enemies.

Additionally, the fourth playable character will launch next week — stay tuned!

Source

Steam News / 1 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.