Full notes
Full Arcane Trigger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition5 changes0 removals
- UI and audio
- Gameplay
- Balance
addedAdded a game speed control button to the in-combat UI (top-right corner).
changedUpdated in-game text to a more readable font.
changedDamage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.
changedImproved clarity of descriptions for enchants.
changedBalance adjustments to various bullets and enemies.
changedAdditionally, the fourth playable character will launch next week — stay tuned!
Arcane Trigger changes
addedAdded a game speed control button to the in-combat UI (top-right corner).
changedUpdated in-game text to a more readable font.
changedDamage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.
changedImproved clarity of descriptions for enchants.
changedBalance adjustments to various bullets and enemies.
Added a game speed control button to the in-combat UI (top-right corner).
Updated in-game text to a more readable font.
Damage taken from self-inflicted or status sources is now capped at a percentage of the player’s current HP.
Improved clarity of descriptions for enchants.
Balance adjustments to various bullets and enemies.
Additionally, the fourth playable character will launch next week — stay tuned!
Source
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