In this update1
Full notes
Full Arcane Trigger update
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What changed
- Gameplay
- Balance
- Maps
Arcane Trigger changes
Thank you for your continued support of Arcane Trigger! Here are the details of the latest update:
New Content
- New Magic Carpet"Desert Maze" added.
Display & Interaction
Keyboard Shortcuts have been added.
At the end of Wave 5 and Wave 10, chest options will now display their associated enchantment effects in the bottom-right corner.
Balance Adjustments
Talent "Forging Increment": The probability increase now stops after 8 increments, making it easier to obtain Epic and Rare bullets in the late game.
Summons "Stone Thorn" and "Ice Princess": Damage effect +100%.
- Bullet "Harp"Mechanics adjusted – its damage is now Area of Effect (AoE) damage.
Bullets "Stained Glass" and "Triangular Spike" have been buffed.
Seal "Eye of Storm" has been reworked. New effect: *When an enemy is knocked back, trigger its [Wound] effect 1-10 additional times based on knockback strength.*
Seal "Frost Flower" has been reworked. New effect: At turn start, if an enemy has ≥15 stacks of [Frozen], deal [Ice] damage equal to 25% of its current HP.
- Seal "Final Dogma"Mechanics adjusted – gaining [Shield] no longer triggers the effect, and the damage coefficient has been reduced, but triggering the effect now grants more Max HP.
The following Seals have been buffed:
Blade, Doomsday, Explosive Barrel, Death Marker, Treasure Map, One-Strike, Crescendo, Fire Control, Aggregation, Dune, Tower Shield, Crusader, Interrogation Tool, Sacred Shield, Steam Power, Ancient Dragon Power, Quicksand Defense, Storage Box, Dark Iron, Colorful Visor
Future Development Preview
The fourth character is in development.
We will continue to optimize the game and roll out more new content in the future. Thank you for all your support and encouragement!
If you have any issues, you can also join our Discord for faster responses: https://discord.gg/R9WHFrhTJZ
Happy gaming! 🎮
Source
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