Full notes
Full Arcane Trigger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Workshop
- UI and audio
Arcane Trigger changes
Thank you for your support of Arcane Trigger! We've just released a balance update. Bullet cards now display star icons to indicate their rarity. Additionally, Wind and Light-type bullets have received minor buffs, among other changes!
Here are the full patch notes:
I. Bullet Rarity Indicator
Added a visual rarity indicator: Bullets now show stars in the center of card to represent their quality level.
II. Bullet Balance Changes
- Wind-type bullet "Iron Hammer"Base Power increased.
- Wind-type bullet "Wind Horn"Max countdown reduced to 2.
- Light-type bullet "Rainbow"Base damage increased by +100%.
- Light-type bullet "Light Spear"Buff multiplier increased by +100%.
Fire-type bullet "Dragon Egg": The [Fire Dragon Scale] or [Wind Dragon Scale] obtained via countdown will also be the Tripled version.
Rock-type bullet "Slumbering Dragon Egg": The [Dragon Egg] obtained via countdown will also be the Tripled version.
Rock-type bullet "Coarse Ore": Its Triple version now provides 2 enchanted Normal bullets.
Ice-type bullet "Frost Chest": Its Triple version now provides 2 enchanted Rare bullets.
III. Coming Soon
Gradual unlocking of features and content to reduce early-game information overload.
A detailed damage statistics panel to track output from Seals and bullets.
Smoother game guidance with improved UI and gameplay guidance for new players.
We sincerely appreciate all the positive reviews and constructive feedback! If you have any questions, you’re also welcome to join our Discord for faster support: https://discord.gg/R9WHFrhTJZ
Happy gaming!
Source
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