In this update3
Full notes
Full Arcade Management Simulator update
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Repeated intro
Hey Arcade Managers!
What changed
- UI and audio
- Security
- Gameplay
- Store
Arcade Management Simulator changes
We’re back with another important update to improve your arcade-running experience. Version 0.1.4 focuses on fixing persistent Gacha issues, improving tutorial clarity, smoothing out UI feedback, and introducing some quality-of-life upgrades — all thanks to your continued support and suggestions!
As always, a massive thank you for being part of this journey. Your feedback during and after Steam Next Fest has been incredible. Keep it coming!
🛠️ Major Fixes & Improvements
🎰 Top Gacha Fixes
Top-row Gacha machines are now movable again.
Gacha machines on top no longer go missing after saving and reloading.
Fixed an exploit that let players duplicate Gacha machines when snapping one next to another.
🎵 Consistent Music Volume
Game and pause menu music volumes now match.
Both soundtracks are now normalized for consistent in-game audio levels.
⏭️ Gacha Interaction Fix
Ending the day mid-Gacha opening will now correctly exit Gacha mode the next day instead of opening the pause menu.
🟩 Better Visual Feedback
Gacha machines now show a green outline when needing a refill or coin collection.
Vending machines now have a coin box highlight for easier coin collection.
🖥️ Toggle Fullscreen Button Activated
You can now toggle fullscreen mode directly from the settings menu.
🖱️ Pointer & End-of-Day Screen UI Fixes
The circle pointer no longer disappears after the day ends.
End-of-day message has been moved lower to avoid blocking interaction.
🧰 Smaller Fixes & Tweaks
Disabled Miscellaneous and Sort buttons in the Online Shop.
Disabled all"Coming Soon"apps in the tablet.
Changed font color for level requirements in the Online Shop for better clarity.
Updated ticket redemption tutorial text to include “(or more)”.
Made tutorial arrows larger and placed them in more visible spots.
Gacha refill and soda can refill now display the number of products per box.
Tutorial now clarifies:"Click and hold"when inserting tickets.
Reduced number of customers at the redemption counter on Day 1.
Ensured Ninja Fighter machine fills up first on Day 1 instead of Gacha.
Added a prompt to show ‘C’ for crouch when near a Gacha machine.
Reduced cost of the Trash Can.
Disabled all Auction buttons in the My Gacha Collection app.
🔮 Coming Soon in v0.1.5
We're already working hard on the next update! Here's a sneak peek:
🕒 Customers at the redemption counter will leave if waiting more than 1 hour, and you’ll earn reduced XP for delayed service.
🏷️ The long-awaited Sell Machines feature is on the way!
Once again, thank you for being an essential part of the Arcade Management Simulator community. Your support has been incredible — and we’re just getting started! Tons of exciting features, customizations, and systems are on the horizon. 🚀
👉 Join our official Discord to share your thoughts, report bugs, and be part of the journey: 🔗
Until next time — keep those tokens rolling! 🕹️
Source
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