In this update10
Full notes
Full Apprentice Arriving update
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What changed
- Gameplay
- Store
- Balance
- UI and audio
- Server
Apprentice Arriving changes
We finally made it! The announced Aclendi Woods Part II is now accessible for everyone. Many people who attended the Polaris Convention 2024 had already the opportunity to dive into the next area with new enemies, new features and lots more to explore! Before we release this update we wanted to make sure that some annoying bugs are fixed ensuring better and smoother gameplay.
New Enemy Types
Like mentioned in DevLog 7 we have added three new enemies. They are much more dangerous than the previous one you encountered so watch your back before it get's stung by the brutal Xanzos!
Added The Skillplate – An entirely new Combat Feature
This new Head Up Display system announced in News Post: https://store.steampowered.com/news/app/1344520/view/4054997065309476341?l=english is your new way to fend of hordes of enemies in an extremely quick way. It already works very well but we will make it even faster and more responsive in the future which will allow you to chain your attacks super fast. And we ain't gonna lie to you – you will need it.
Weapon Type Greatsword
We have added the Greatsword to the game! This heavy and slow weapon deals massive damage especially if you use the combo attacks correctly. Even if the weapon is huge our Prince Landon is able to wield it with ease and perform attacks that totally question physics and gravity. Many people on the Polaris 2024 loved playing with this weapon.
Tutorial Changed
Due to the new features replacing all the placeholders the Tutorial is completely different now so make sure to check that out.
Added Tech Skills
Finally we have added Techs to Landons repertoire. These can be powerful physical attacks chanelling Landons enormous energy into a force that slices through armor like a knive through butter.
New Large Areas to Explore
With Aclendi Woods Part II a big area is now accessible with a lot of new hidden Items and Equipment such as Armor, Weapons, Rings etc. Additionally there is a hidden level but we are not going to tell you where obviously. And even if you knew, Hidden Levels are extremely dangerous and challenging. Only the best and sharped minded will survive here.
Poison Player Status Effect has been added
With Poison the first player status effect is now in the game. It is just one of many but it really should not be underestimated. As most status effects Poison stacks up which means the more often you get hit the more devastating the Poison amount will be.
Animation Improvements, Balancing and more
To conclude this post we have done a lot of work, tweaking enemy stats to balance them, improved animations to make them look more smooth and added some other elements that you will see. We also want to say that Aclendi Woods Part III is already in the making. We are working tirelessly with the resources we have to finish Aclendi Woods, the first level in the game. Then we will continue with level two The Path of MT. Talarev. As big updates like this usually come with issues the keyboard are currently not working properly with the new HUD system. So at the moment we highly recommend playing with gamepad. The keyboard bugs will be fixed in the coming small update which is not taking long.
Bug Fixes that come with this update:
Fixed Keyboard attack style Input Fixed Gamepad attack style Input Fixed UI Keyboard player getting stuck in Inventory Fixed UI Keyboard player getting stuck in Level Up Window Fixed UI Keyboard player disabled enemies with Inventory Fixed UI Keyboard player could move while a treasure chest was opened Fixed UI Keyboard player could attack in Inventory Fixed UI Gamepad player getting stuck in Inventory Fixed UI Gamepad player getting stuck in Level Up Window Fixed UI Gamepad player disabled enemies with Inventory Fixed UI Gamepad player could move while a treasure chest was opened Fixed UI Gamepad player could attack in Inventory
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Source
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