Update Overview This is another large update, adding more changes after the 0.1.1.6.a update was released. Such as music, weapon, mutant and loading fixes across the whole title.
Full notes
Full Apocalypse: Legacy Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix3 additions1 change0 removals
Maps
Compatibility
UI and audio
Gameplay
addedUpdate OverviewThis is another large update, adding more changes after the 0.1.1.6.a update was released. Such as music, weapon, mutant and loading fixes across the whole title. A new concept loading screen, with lore and story details, a brand-new school map, along with much more. Available to windows 64 bit users now and everyone else next week. The free steam demo will be the next to be updated now.
changedAvailable PlatformsHere's the current platforms the update is available on: Windows 64 Bit (Available Now) Windows 32 Bit (Very Soon) Windows OSVR (Very Soon) Linux 32 & 64 Bit (Very Soon) Mac 32 & 64 Bit (Very Soon)
addedChangelog - Outcast & PursuitAdded a rifle type, along with a shotgun, to every interior scene Added wave indicators to every scene Added a new interior school level Added several new audio sources Added several new props to each selection room Fixed the 'classic pistol' spawning Fixed weapons not being equipped properly Fixed weapons not playing the correct audio Fixed weapons incorrectly aiming down the sights Fixed low performance in certain interior scenes Fixed the bunker, shotgun text, not being aligned Fixed 'animated' weapon sounds being too loud
fixedChangelog - GeneralOverhauled the audio levels across every scene Overhauled the music levels across every scene Replaced the weapon 'number system' with a 'swap key' Added new 'concept' loading screen art Added several new steam screenshots Added a new rendered steam trailer Fixed the music level not saving
addedThe Next UpdateThe next update (0.1.1.6.c) is going to be focusing on fixing all the current issue that arise, add a 'universal' difficulty setting to the pause menu, and a few more smaller critical changes. As usual, I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! Harley Game Studios
Apocalypse: Legacy Edition changes
addedThis is another large update, adding more changes after the 0.1.1.6.a update was released. Such as music, weapon, mutant and loading fixes across the whole title. A new concept loading screen, with lore and story details, a brand-new school map, along with much more. Available to windows 64 bit users now and everyone else next week. The free steam demo will be the next to be updated now.
changedHere's the current platforms the update is available on: Windows 64 Bit (Available Now) Windows 32 Bit (Very Soon) Windows OSVR (Very Soon) Linux 32 & 64 Bit (Very Soon) Mac 32 & 64 Bit (Very Soon)
addedAdded a rifle type, along with a shotgun, to every interior scene Added wave indicators to every scene Added a new interior school level Added several new audio sources Added several new props to each selection room Fixed the 'classic pistol' spawning Fixed weapons not being equipped properly Fixed weapons not playing the correct audio Fixed weapons incorrectly aiming down the sights Fixed low performance in certain interior scenes Fixed the bunker, shotgun text, not being aligned Fixed 'animated' weapon sounds being too loud
fixedOverhauled the audio levels across every scene Overhauled the music levels across every scene Replaced the weapon 'number system' with a 'swap key' Added new 'concept' loading screen art Added several new steam screenshots Added a new rendered steam trailer Fixed the music level not saving
addedThe next update (0.1.1.6.c) is going to be focusing on fixing all the current issue that arise, add a 'universal' difficulty setting to the pause menu, and a few more smaller critical changes. As usual, I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! Harley Game Studios
Update Overview
This is another large update, adding more changes after the 0.1.1.6.a update was released. Such as music, weapon, mutant and loading fixes across the whole title. A new concept loading screen, with lore and story details, a brand-new school map, along with much more. Available to windows 64 bit users now and everyone else next week. The free steam demo will be the next to be updated now.
Available Platforms
Here's the current platforms the update is available on: Windows 64 Bit (Available Now) Windows 32 Bit (Very Soon) Windows OSVR (Very Soon) Linux 32 & 64 Bit (Very Soon) Mac 32 & 64 Bit (Very Soon)
Changelog - Outcast & Pursuit
Added a rifle type, along with a shotgun, to every interior scene Added wave indicators to every scene Added a new interior school level Added several new audio sources Added several new props to each selection room Fixed the 'classic pistol' spawning Fixed weapons not being equipped properly Fixed weapons not playing the correct audio Fixed weapons incorrectly aiming down the sights Fixed low performance in certain interior scenes Fixed the bunker, shotgun text, not being aligned Fixed 'animated' weapon sounds being too loud
Changelog - General
Overhauled the audio levels across every scene Overhauled the music levels across every scene Replaced the weapon 'number system' with a 'swap key' Added new 'concept' loading screen art Added several new steam screenshots Added a new rendered steam trailer Fixed the music level not saving
The Next Update
The next update (0.1.1.6.c) is going to be focusing on fixing all the current issue that arise, add a 'universal' difficulty setting to the pause menu, and a few more smaller critical changes. As usual, I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email! Harley Game Studios