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Steam News20 January 20265mo ago

0.3.1 - Sound Improvements + Balancing + Fixes

Hey! Version 0.3.1 Is now Live! Balance/Additions All Modules are now Legendary W2 Boss now has slower attack speed W2 Boss garbage now deals damage on hit Added new Radar Upgrade instead of the diffculty one Added new

Full notes

Full Apocalypse Express update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! Version 0.3.1 Is now Live!

What changed

6 fixes8 additions4 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
  • Events
changedBalance/AdditionsAll Modules are now Legendary
addedBalance/AdditionsW2 Boss now has slower attack speed
changedBalance/AdditionsW2 Boss garbage now deals damage on hit
addedBalance/AdditionsAdded new Radar Upgrade instead of the diffculty one
addedBalance/AdditionsAdded new animation to show when furnace is in overfill
addedBalance/AdditionsAdded screen vignette to show when overfill is low

Apocalypse Express changes

changedAll Modules are now Legendary
addedW2 Boss now has slower attack speed
changedW2 Boss garbage now deals damage on hit
addedAdded new Radar Upgrade instead of the diffculty one
addedAdded new animation to show when furnace is in overfill

Balance/Additions

  • All Modules are now Legendary

  • W2 Boss now has slower attack speed

  • W2 Boss garbage now deals damage on hit

  • Added new Radar Upgrade instead of the diffculty one

  • Added new animation to show when furnace is in overfill

  • Added screen vignette to show when overfill is low

  • W2 Medic squad now has color variations to make it easier to understand who is part of which squad

  • New dialogue upon fixing radar, player gains +1 core to spend it on first upgrade

  • Added distance travelled stat to inventory stats section

  • Loading Bay (Difficulty Station now gets unlocked after beating W2 Boss)

Bugfixes

  • Massive rework of how sound is propagated in the game, sounds in general should be less eardrum popping and a lot more balanced, game now has a maximumn number of sounds that can play at the same time preventing audio getting distorted (If you experience any sound issues please call them out)

  • World 3 Boss now drops 3 Cores

  • W2 boss should no longer clip through train

  • FIxed issue where W2 boss rockets would get stuck in the air

  • Fixed issue where Tutorial boss wouldn't shoot

  • Fixed issue where you could get softlocked on some event locations

  • Fixed issue where sacrifcier could get stuck in transforming animation

  • Enemy hit detection improvements, pesky chicken on the roof are now targetable 100% of the time

  • Fixed an issue causing players to gain max scrap after beating W2 boss with pinata factory upgrade

  • Distance travelled and play time now saves on quit and loads on continue journey

  • Auto targeting modules no longer target invisible units

Source

Steam News / 20 January 2026

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