Full notes
Full Apocalypse Express update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey! Version 0.4 Is now Live!
What changed
- Balance
- Maps
- UI and audio
- Fixes
- Gameplay
Apocalypse Express changes
Balance/Additions
2 New Starting Trains, Unlock new starting trains by completing challenges, and use them in future runs. Each new Train has its own unique look as well as special passives and starting upgrades. This is just the beginning, 2 more trains coming next week!
World Unlocking System, players will now be taken back to the HUB after beating a world for the first time which unlocks the next world. This is done to incentivize you guys to interact more with the Meta progression systems as well as give players more space to learn and prepare before they get to later worlds. This new system also has a new world map screen where you can see new and upcoming worlds.
Added a few NPCs to the HUB that you can talk to
New Upgrades & Relics
Slightly Reduction in ammo gain from Ammo Crates
Increased Secondary Weapon Health for W3 Boss
Shatter Upgrade is now Common
Mortar Mines upgrade now reduces damage by 25% instead of 50%
Increased Laser Designator Jet damage
World map now shows current world
Added sounds to W1 Boss (can't believe he didn't have sounds for most of his abilities)
Bugfixes
Fixed issue where tiered upgrades where stacking more than they should have
Containers when choosing upgrades are now closer to eachoter to prevent them falling outside of the screen
Various small fixes and improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
