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Steam News9 January 20265mo ago

0.3.0.6 - LOTS OF FIXES + QoL Updates

Hey! Version 0.3.0.6 Is now Live! Balance/Additions W1 Rocket Van now shoots more often Autocannon now has a maximum range Added close text to a few UI pages that were missing it Exclusive items can no longer appear in

Full notes

Full Apocalypse Express update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! Version 0.3.0.6 Is now Live!

What changed

10 fixes3 additions7 changes7 removals
  • Balance
  • UI and audio
  • Fixes
  • Gameplay
  • Store
changedBalance/AdditionsW1 Rocket Van now shoots more often
addedBalance/AdditionsAutocannon now has a maximum range
addedBalance/AdditionsAdded close text to a few UI pages that were missing it
removedBalance/AdditionsExclusive items can no longer appear in the same shop/choice/etc
removedBalance/AdditionsYou can no longer get 2 of the same event in a row
changedBalance/AdditionsEMP now lasts 50% shorter on bosses

Apocalypse Express changes

changedW1 Rocket Van now shoots more often
addedAutocannon now has a maximum range
addedAdded close text to a few UI pages that were missing it
removedExclusive items can no longer appear in the same shop/choice/etc
removedYou can no longer get 2 of the same event in a row

Balance/Additions

  • W1 Rocket Van now shoots more often

  • Autocannon now has a maximum range

  • Added close text to a few UI pages that were missing it

  • Exclusive items can no longer appear in the same shop/choice/etc

  • You can no longer get 2 of the same event in a row

  • EMP now lasts 50% shorter on bosses

  • All modules that need to recharge now start the level uncharged

  • All modules that need to recharge now keep their charge level when broken/repaired (Might be tweaked in future updates)

  • Sound pass on W3 boss, added various missing sounds

Bugfixes

  • Fixed issue where ammo UI would show half full while being full

  • Auto EMP upgrade now increases cooldown instead of reducing as stated

  • If a hacked medic crew is alive while the rest of the crew is dead, they will all die now

  • Fixed issues with hacking outline disappearing

  • Hacked units no longer target untargetable enemies

  • Autocannon no longer targets plane shadows

  • Fixed issue where bullets would become supersonic

  • Fixed discount tag positioning in shop

  • Fixed issues/exploits in shop when purchasing certain upgrades (Produce & Trade)

  • Ready Up station resources are no longer affected by modifiers

  • W2 enemies should no longer clip with the train

  • Mortar Firestorm upgrade fire now gets cleaned up at the end of the level

  • W3 Boss minigame now better matches the visuals

  • Guidance Scrambler radar upgrade no longer slows player missiles

  • Sundering shells now applies sunder icon correctly

  • Fixed issues where "on kill" effects would happen multiple times on already dead enemies

  • Fixed issue where W1 boss would run away

  • Various hacking QoL fixes

  • Fixed issue where enemies would not die and keep fighting while "dead"

  • Fixed issue where W2 boss fight could get stuck if the boss is killed during chain attack

  • Scrambler can no longer scramble while hacked

  • Shoveling minigame gets unblocked if 1 sucker is hacked

  • Reduced how often enemies play spawn sounds to prevent eardrum damage

Source

Steam News / 9 January 2026

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